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Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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  • Portal
    Portal The insanely popular Half Life mod gets the Flash treatment.

Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 4.5 / 5 stars


awesome game, if the real is like this i am sorely tempted to go get it for sheer novelty's sake


Rated 4.5 / 5 stars


the cake... its not a lie!


Rated 4.5 / 5 stars

great, but one bug

It took me a while to figure this out, but on the 22nd level I put a portal on the floor and another on the wall in lign with the activator and the ball kept exploding before reaching it. After I paused it, I realised the ball exploded even when it was paused.

I had a similar problem in one of my games in development and realised you must of used real time (date.getTime()) instead of calculating the time from a counter in the code. So while time kept ticking, my crappy computer lagged behind and couldn't keep up :(

still good game though.


Rated 4.5 / 5 stars

Super Creative Game

How do you guys think of such crazy fun and cool games so often? Are you guys like a big corporation? lol. Anyways, the game was fun and unique. I liked it a lot. I got stuck at the 6th level though I think but I'll give you guys a 9. Cheerz.

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Rated 4.5 / 5 stars


This is harder than the actual game ;P

Very, very good job.