Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.15 / 5.00 16,997 Views* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)
We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!
Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)
portal.wecreatestuff.com
Controls:
Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.
Version history:
portal.wecreatestuff.com/
verhistory.txt
Note:
The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.
If you find any bugs, please report.
Reviews
Rated 4.5 / 5 stars December 19, 2008
Very good rendition of the actual game.
I liked it a lot. It was everything I like in a game, challenging, tricky, and a puzzle. I only wish the graphics could have been a bit better.
Rated 4.5 / 5 stars January 24, 2013
im finished protal 1 its verry good game thanks valve
Rated 4.5 / 5 stars November 19, 2007
Wow
This was an excellent remake for Portal, and it was done very well. The level designs were great, and some of the puzzles were real brain teasers. My one problem for not giving this a perfect is that the whole level can be seen and everything can be thought out and planned before even starting the level, making some of the levels a little too easy. I've never played HL2 orange box, so that means I haven't played Portal either on PC/360/PS3, but I don't think that in Portal you were able to see anything except the things that were in the first person screen (if your actually do see the whole level for each level in the real Portal, then please reconsider this as a 10). I don't know how exactly to imitate that kind of way of blocking part of the level, but maybe something like a few levels that are in the dark, and wherever the portal gun is pointed, it shines a cone of light in the direction it's pointed in could imitate the first person view a bit. Other than that one little complaint, the rest of the game was excellently done
I agree!
Rated 4.5 / 5 stars March 12, 2008
Nice
I've heard about this version a few times. You've actually gained some fame through this thing.
Although Portal can be a challenge, I think this is more difficult in all, almost strictly because of the clever level designs. In the actual game, you've got some serious freedom to figure it out as you please. Here, it's more strict. You don't do this thing here, you die. You do that there, you die. I like this, but level 15 has become my tomb. Too tired to work on it further.
Rated 4.5 / 5 stars March 17, 2010
wtf
good game but WHERE IS MY DAMN COMPAINYION CUBE