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Portal: The Flash Version

rated 4.40 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 5 / 5 stars


That was amazing and I only went up to level 29 or so. I'm telling all my friends. Great work guys. My only problem was i kept hitting E instead of R it messed me up some. For sure you should make a level editor and more levels. This is the best flash game I have ever played.


Rated 3.5 / 5 stars

mind bending

this game rocks hard core...I do think improvements visually and a bit of tweaking on the controls would help would make this game perfect though....but all in all awesome game....I played every level and loved the end too


Rated 5 / 5 stars


VERY nice game guys!
Anyways, in addition to the previously mentioned commands I have found more.
flash-doesn't do much.(fuuny)
console-doesn't do much.(funny)
die-works like Valve's 'kill' command.(suicide)
kill-works like Valve's 'kill' command.(suicide)
noclip-works like Valve's 'noclip' command.(no colision detection/gravity)
god-works like Valve's 'god' command.(cannot die)
gravity-works like Valve's 'sv_gravity' command. Use: gravity [value] Normal gravity value is 800 just like in Valve games.

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Rated 5 / 5 stars

I shouldn't give you any stars....

Cause there arn't enough stars in the night sky to give you for this game. Awesome idea, awesome results. I've wanted to play portal for a while, and this is just what I wanted....Still want to try the full thing. You should have made a sandbox mode, but I think that would get a little chaotic...

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Rated 5 / 5 stars

The Best Flash Game Ive Ever Played.

This game is just plain amazing. I never thought a game like this could be made into a 2-D but you pulled it off perfectly. Its almost as if mario found a portal gun. The Graphics were simple but matched the game just right. The Music was great, and the puzzles were very creative (and hard!) But I still managed to enjoy it. The Developer Console was a very nice touch. Made it seem more like a real game. It was cool how you hid all those extra codes (which I found a few by the way!)

I have to say, Ive never had more fun with a simple flash game. The Very Large amount of levels also kept me playing. I'm only on level 32, but I plan to finish the whole thing. I'd be nice to have a downloadable version I could play in full screen but this is good. Keep it up! Respond if you can!

Heres the Codes I found:


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