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Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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  • Portal
    Portal The insanely popular Half Life mod gets the Flash treatment.

Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 5 / 5 stars


what an anticlimatic ending...
thats the most anticlimatic ending i've seen since...
well i dunno how much it matters anyway
most puzzle based games don't even have an ending
but that kinda clicked subliminally in me for some reason, i tried to jump over it thinking it was brainwash or something
tons of glitches if you use the console and set the gravity low
the game didn't even work if i set it lower than something like 100
also let me skip alot of the puzzle work
but even 150 gravity had lots of glitches and seem like moon gravity, or less
but i rant...
great game


Rated 4.5 / 5 stars

Great, but simple

I got to level 15, its very frustrating but addictive, simple idea but well made. Lose 1 point for the simpleness of it. Lack of any good flash. But still very good.


Rated 5 / 5 stars


this is aboute as good as the game!


Rated 3.5 / 5 stars


It was alright for a little while, until the shitty hit detection ruined it.


Rated 5 / 5 stars


Something for everyone to love. Addicting, annoying, and excellent!