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Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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  • Portal
    Portal The insanely popular Half Life mod gets the Flash treatment.

Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 5 / 5 stars

Easily, one of the best I've played.

Despite the directional issues, this is a really well thought out version of Valve's game. Granted, there are obvious differences, BUT, it's still a good project overall. All my 5's. Best of luck. I hope to see something along the lines of the Black Mesa story (game wise) coming from someone who could think this up.


Rated 5 / 5 stars

console commands

Level skip - nextlevel
previous level - prevlevel
Set gravity - gravity [0][number]
Suicide - kill
Go through walls with [Cursor keys] - noclip
View game information - info
Toggle sound - sound, sounds, or autoquality
Hold [Space] to open a portal - space, aim, or detectshot
Set quality level - quality [0-3]
Set effects level - effects [0-2]
View frame rate and level number - showfps
Toggle God mode - god
Toggle Portal Proof mode - portalproof or antiportal
Toggle dancing - dance or /dance
Toggle crosshair - crosshair
toggle Playercam - dynamiccam or dynamicam
Stop all sounds currently running - stopallsounds or stopsounds
Toggle map box - showmapbox
Toggle display of Portal box - showportalbox
Toggle display of Portal hit box - showportalhitbox
Toggle display of Portal mask - showportalmask
Toggle step visibility - showsteps or showstep
Toggle shot visibility - showshot or showshots
Spawn Box - createbox
Remove Box - removebox
Spawn Cam - createcam
Remove Cam - removecam
Spawn Ball - createball
Remove Ball - removeBall
Remove Turret - removeturret
Restart indicated level - restartlevel [number] or restartmap [number]

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Rated 4 / 5 stars


'rcamdò, quanto hazzo è lungo


Rated 5 / 5 stars


I could see this come out for the ds and psp

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Rated 5 / 5 stars

Should be a DSi ware!

This is the type of game i wanna see on the DSi. Awesome!

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