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Portal: The Flash Version

Score:
rated 4.40 / 5 stars
Views:
6,592,292 Views
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Genre:
Action - Platformer - Puzzle
Tags:
portal
valve
portalhistory2007

Credits & Info

Uploaded
Oct 9, 2007 | 10:45 PM EDT
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

portal.wecreatestuff.com

Controls:
Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:
portal.wecreatestuff.com/
verhistory.txt

Note:
The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.

Reviews


mktankmktank

Rated 5 / 5 stars

easy game and relly good



DracoErrarusDracoErrarus

Rated 4 / 5 stars

This is pretty cool, but even with a good computer, I'm struggling with the slowdown. I'm on the lowest graphics setting, yet buttons tend to stick and are slow to respond, which makes all the fine movement required impossible.

Still, I played a ways through. It's a lot of fun, but while you used the idea of the mechanics of Portal, I was sad to not see any of the humor.

Thanks for the fun.



Kjcallah03Kjcallah03

Rated 0 / 5 stars

how do you beat levle 6



wrathmaker981wrathmaker981

Rated 0 / 5 stars

after lvl 9 its impossible,and portal sucks



balancesplashbalancesplash

Rated 3.5 / 5 stars

I like the idea of making a Portal flash game, but I don't think it works as well. It would be better if I could choose what color portal I was about to place, and if the character wasn't constantly facing the same direction no matter which way he/she was walking.