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***P to pause/unpause***
***Update: Still can't figure out high scores, but fixed a few other glitches.***
***Thanks for all the views, awesome score, daily 5th, front page, and special game prize in the Madness Day Competition from Tom Fulp. This made our week :D***
There is no meaning. Only Madness. Fight your way through waves of enemies, zombies, and bosses.
coding - DonutMaster
*sorry for the late submission, had a few bugs*
Man, this game was great. The graphivs were very well drawn and the song choice was great, probably all your games have great songs. There could be some stuff that would make the game even better.
What about adding a crosshair? It's better than using the mouse as an crosshair.
Also, instead of infinite bullets, make ammunition. It makes the game even more challenging.
Something wasn't good: the dead bodies. They only dissapear after a while. Sometimes they make harder to hit the enemies, because when you're aiming an enemy and there's a dead body next to it, you hit the dead body sometimes. Fix that, make them unshootable (does this word exist?).
But the game was great. The gameplay was exellent. Also, the game never lags, that's very good. The bosses were challenging, specially the holy guy. The others were a little easy, they get easier when you get their moves. It's good to see an game made by you guys that isn't a music game. I'm not saying that your music games are bad, they're very good, but it's good to variate sometimes. I hope to see more from you two.
Fucking great game dude, I only got to the first Zombie boss but I will be back to play it even more later : ).. btw the Highscores are all fucked up : (
Excellent madness game. Nice to see a departure from your usual rhythm games donut and coolio, but the music still delivered. This game was pretty true to the series; the end boss battle was really well done. I also liked the weapons acquision system. STOP SIGN WEAPON ZOMG!
Overall, really really nice work.
Simple to play, smooth graphics, deserves a high score!
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