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Uploaded
Sep 11, 2007 | 5:12 PM EDT
  • Daily Feature September 12, 2007

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Author Comments

--UPDATE--
I've just done a big final update, which includes a difficulty setting and some new maps (on my site). *Newgrounds is now up to date with the new version.
--UPDATE--
Thanks for all the positive responses! Until it got into the spotlight, the score was briefly at #2 on the all-time list, which was pretty cool.
-----

Keep your people happy at all costs while you rebuild civilization. Be an evil dictator or a hippy in this sarcastic take on the future!

This is the advanced sequal to my RTS colony game of 2 years ago.. I made the original to get into College, and this sequal is the first game I've made since graduating, and it's the first time I've tried drawing everything in Photoshop. It's taken FAR too long to complete (50+ pages of code!!!), and I've been away FAR too long.. but I'm back!

---- NOOB TIP ----
When you lose, you can still continue the game! It doesn't matter if you lose while learning.

-- Features --
*18 different buildings
*8 government types (including crazy ones)
*3 unique maps
*Dozens of random (and usually sarcastic) events
*Build roads and bridges
*Control your stupid people with fear and lies!

-- Basic Controls / Notes --
(Most of the game should explain itself)
*Hold your mouse over buttons and stuff for more info
*Use arrows or WASD to scroll the map
*You can only build bridges in shallow water!
*If it runs slowly, click the MENU button on the bottom right and lower graphics. It is also recommended that you close other windows / programs.
*There's even a developer console (press "~"). Cheats are up at
www.Flyborg.net/vs2_cheat

Reviews


LOST-TALELOST-TALE

Rated 4.5 / 5 stars May 4, 2014

Most people will fail at this game, that is, unless they have macro-intelligence(Analysts). This game is easy even on hard difficulty. If you cant win this game, you should never consider being president of a new world :)
Look the build menu and go figure.
Visionary basic intelligence Spoiler: Ore and electricity determine empire growth and are independant from food.
With Ore and electricity surpluss come surpluss food and town.
Filled the entire planet before 30 000 pop, go figure noobs.
Soundtrack, graphics, etc can be improved.



dragonfiremegadragonfiremega

Rated 2 / 5 stars January 26, 2014

Three words: TOO FUCKING FAST! Seriously, I don't even a moment to take stock before I run out of everything. And why are people reproducing so fast. A month goes by the pop is doubled. Crank the time flow down to about a quarter and pop growth to a tenth and this game would be just fine.


People find this review helpful!

deadfeet3deadfeet3

Rated 5 / 5 stars January 25, 2014

i've always enjoyed this game, and find myself always coming back to play it again
with the advice of my crazy hobo and little turte, i can never lose

a hint to winning the game: keep an eye on ore production, without ore you cant build anything to fix the problems. if you find yourself without any ore left, destroy some farms and power plants so that production can increase back up



Royalzeus42Royalzeus42

Rated 0 / 5 stars December 1, 2013

The game moves to fast if you ore production gets to -1 your fucked the only way i keep losing is the fucking speed of the damn game



plaztickplaztick

Rated 3 / 5 stars November 27, 2013

Moves way too fast. No time to think. Sad really. This game had potential.