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This is the sequel to Obnoxius. Guide green & orange to their homes. But hey, they are jumping together but walking alone...This game is a mixture between platform and puzzle in some places.
it coo yo!
...is an innovative idea but the presentation of it bores me quickly.
but it was sorta borin
Nothing new. There is also a glitch which makes both the orange and green guy invisible. Please add something like more challenging split levels, power ups, power downs, thinking (non-annoying) music, cool background, and bonus features like trophies for beating times, getting secrets (on the level where there is a stair case making a filled arrow, there could have been an invisible bonus), and you can buy them with points, while there could be a new feature like team mode for two players, have some enemies, add locked doors, add keys by color, add lives, add powerups like speed, jump, invincibility, extra time, or a vacuum which would suck weak blocks, add powerdowns which would subtract points, lower speed, lower jump, temporary invisibility or paralisis, or poison which you lose a life every time you pass by your partner, or even have a brutal mode like you control four. You could also have added modes like brutal mode (earlier), custom mode [change color, change features on characters, and choose style of game (like precise, planning, training, or fun)] mode, multiplayer mode (earlier), trial mode, editor mode, and point mode [buy stuff like a disintegrator-1, which would burn everything on your left (switch items-z x use-space) for three seconds, disintegrator-2 (right), dis-A (Bottom), dis-B (top), trophies, taunts (equip and space will cause a noise), crossed fingers to prevent poison, jet pack (3 seconds) and cleets for jumping on enemies to destroy them]. Add some effects too. I beat it under 5 minutes.
Hahaha, nice comment kid! I'm hoping you'll develop a game on your own - should be great with these ideas. And please don't blame me for not implementing master's thoughts. ;)
Nothing too interesting...
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