Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
This is the sequel to Obnoxius. Guide green & orange to their homes. But hey, they are jumping together but walking alone...This game is a mixture between platform and puzzle in some places.
(title in work)
Not the most original game, but still very well made and very addicting to play this game. I really like the music, it reminds me of Tetris Attack for SNES, which was a great game. The game play was really smooth and quite challenging at some points.
I don't really like the layout of this. The buttons are kind of ugly if you ask me.
Nothing new. There is also a glitch which makes both the orange and green guy invisible. Please add something like more challenging split levels, power ups, power downs, thinking (non-annoying) music, cool background, and bonus features like trophies for beating times, getting secrets (on the level where there is a stair case making a filled arrow, there could have been an invisible bonus), and you can buy them with points, while there could be a new feature like team mode for two players, have some enemies, add locked doors, add keys by color, add lives, add powerups like speed, jump, invincibility, extra time, or a vacuum which would suck weak blocks, add powerdowns which would subtract points, lower speed, lower jump, temporary invisibility or paralisis, or poison which you lose a life every time you pass by your partner, or even have a brutal mode like you control four. You could also have added modes like brutal mode (earlier), custom mode [change color, change features on characters, and choose style of game (like precise, planning, training, or fun)] mode, multiplayer mode (earlier), trial mode, editor mode, and point mode [buy stuff like a disintegrator-1, which would burn everything on your left (switch items-z x use-space) for three seconds, disintegrator-2 (right), dis-A (Bottom), dis-B (top), trophies, taunts (equip and space will cause a noise), crossed fingers to prevent poison, jet pack (3 seconds) and cleets for jumping on enemies to destroy them]. Add some effects too. I beat it under 5 minutes.
Hahaha, nice comment kid! I'm hoping you'll develop a game on your own - should be great with these ideas. And please don't blame me for not implementing master's thoughts. ;)
31505 points i dindt get lvl 25 :D but nice game tho. maybe a green and pruple next time ? :D
It was a great fun game. There were a few glitches i noticed on level 32 where green would go through blocks but that was all. it does get a little repetitive though.
I really liked this game. It was very challenging and and I had a lot of fun thinking how to pass the levels! Very well done job. Also, the beer button was funny.
A starving village ask a water spirit to help them.
Strawberry clock forgets his ticket on the train but maybe he'll be ok
a clock day story
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.