Score: 5
"A good start"
date: August 30, 2007
My suggestions:
-When the character hits the walls, make him bounce and change direction (currently he bounces but keeps the same inertia)
-Increase the frame rate to make the motion smoother
-Maybe give the user a certain bonus depending on how close they stop to the centre of the target
-Add obstacles/enemies
-Make the timer graphical (i.e., bar)
-As everyone else has said, prevent the target from spawning in impossible areas
CJ