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Credits & Info

Aug 21, 2007 | 1:07 PM EDT

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Author Comments

The cure for boredom is curiosity. There is no cure for curiosity. Welcome to The Walls.

Special thanks to Kongregate for sponsoring this.

A lot of sweat, blood, and tears went into this, so please judge fairly, and be sure to play it all the way to the end, because what you find at the end can be used in The Walls - Part Two to obtain access to a hidden feature which you don't want to miss. Other than that, just dim the light, turn up the sound, and enjoy.



Rated 5 / 5 stars August 21, 2007


Graphics and sound were great, and the concept is excellent. The only complaint I might have would maybe be to have intructions in the beginning. I didn't know what was happening until I happened to mouse over the screen.


Rated 5 / 5 stars August 22, 2007


I liked it, I just wish it was a little bit longer. Maybe make the puzzles more difficult. I saw the devil and knew it was 666 right away. Maybe something harder for the next one. Like the last part of the game have something to do with all the puzzles causing people to really have to think while playing.


Rated 4.5 / 5 stars August 21, 2007




Rated 4.5 / 5 stars August 26, 2007

There is no cure

I loved this!
Very good artwork, nice concept and I like your statement about logic and curiosity.
I do love experimental work. Keep on the good work.


Rated 4.5 / 5 stars August 25, 2007


very good, little confuzing and vauge at the start but as it progressed it grew better and better