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Uploaded
Aug 21, 2007 | 1:07 PM EDT

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Author Comments

The cure for boredom is curiosity. There is no cure for curiosity. Welcome to The Walls.

Special thanks to Kongregate for sponsoring this.

A lot of sweat, blood, and tears went into this, so please judge fairly, and be sure to play it all the way to the end, because what you find at the end can be used in The Walls - Part Two to obtain access to a hidden feature which you don't want to miss. Other than that, just dim the light, turn up the sound, and enjoy.

Reviews


lewax00lewax00

Rated 2.5 / 5 stars August 23, 2007

Buggy?

Maybe I'm doing something wrong but in the 3rd one it seems everything I click sends me back to the first one...


People find this review helpful!
magic585 responds:

Actually, I put a bunch of invisible buttons in that last room which do bad things, because as you know if you've beaten the game, you don't need to click on anything other than the code panel to pass that level.


LosvaizeLosvaize

Rated 5 / 5 stars August 22, 2007

The power of control...

I really enjoyed the performance, and that is what I call it, because ot was more of a user guided flash video. The idea of having the user control the experience really came through to me as a good feature. I also liked the creepiness, though it may have been a bad idea watching it at 3 AM....good one, i hope to see another ;)



mrjoninmrjonin

Rated 3 / 5 stars August 22, 2007

too much of an artsy approach

kind of annoying when there is no substance or backstory



LouD0gLBCLouD0gLBC

Rated 2.5 / 5 stars August 22, 2007

pretty lame

not that it was easy, not that it was too hard. just that it had no purpose or story telling.. which just made me go through it clicking whatever i could click not caring about it. soo maybe add a little depth, atomosphere only goes so far. link it with something else.



Blah446Blah446

Rated 0 / 5 stars August 22, 2007

This was very intresting

This is very creative and fun to play


magic585 responds:

...so what's with the 0?