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Credits & Info

Aug 21, 2007 | 1:07 PM EDT

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Author Comments

The cure for boredom is curiosity. There is no cure for curiosity. Welcome to The Walls.

Special thanks to Kongregate for sponsoring this.

A lot of sweat, blood, and tears went into this, so please judge fairly, and be sure to play it all the way to the end, because what you find at the end can be used in The Walls - Part Two to obtain access to a hidden feature which you don't want to miss. Other than that, just dim the light, turn up the sound, and enjoy.



Rated 1 / 5 stars


i allways thought the cure for curiosity was was knowledge and experience? no?

magic585 responds:

No, not in this case. No amount of experience or knowledge can help you when you are faced by something unknown to all mankind, in which case curiosity becomes a disease, not a gift, which will make you do foolish things. You know, like a pandora's box type thing. BTW, I didn't just make that up, it's a famous quote of Dorothy Parker's.


Rated 2.5 / 5 stars


i dont get how to play this game...but it seems fun :D


Rated 3 / 5 stars


Very odd and mysterious, atomospheric feel to it.
Not challenging to find the numbers though it only takes three minutes to work them all out.

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Rated 1 / 5 stars


Hmm i didnt like it much boring right from the start
But it was original an refreshing though
I mean you got to use drugs before you can come up with that


Rated 3.5 / 5 stars

Nice idea but way to short!

As the title already says, it wasn't enteraining for very long, but I like the idea behind it.