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Noidzor

Author

Mo (mofunzone)

Contact | Site | Add Artist to Favorites

Date Submitted

07/31/2007 | 06:13PM EST

File Information

Game | 3.3 MB

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Current Score

4.19 / 5.00

Score Rank: #1,321
Popularity Rank: #4,655

7,720 votes | 125,607 views

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Noidzor
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  • Review Crew Pick Review Crew Pick – 08/01/2007
  • Daily Feature Daily Feature – 08/01/2007

Author Comments

UPDATE: Noidzor 2 is out!! Play it only at http://www.mofunzone.com/
online_games/noidzor_2.sh tml

A mystical and dark twist on the 'Breakout' concept. We've taken the concept and made it relatively unique, with features and game-play never done before. The game features skill advancement, health and mana, strategy, power attacks (that you can upgrade), and much more. You also play as a monster, and instead of trying to keep the ball (orb) from falling off, your main objective is to break the seals and avoid the attacks. It was a fun game to develop and I'm sure you'll love it and maybe even become addicted :P

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The people have spoken

Average Score: 8.5 / 10

Score: 10
K-Fox

"Truly a great game."

by: K-Fox
date: April 22, 2008

Ah, this couldn't be any better. A nice mix of Breakout with RPG elements makes for a great game.

Graphics - Very simple, nice graphics. The explosion effect looked great! The guy you played as looked cool too.

Sound - The music was that 'calm' kind of music that matched the game perfectly. Although the boss battle music wasn't really that great; it was too quiet.

Gameplay - Very simple gameplay as well. Destroy all the seals (Bricks) while avoiding the attacks from the special red, light-blue and dark blue seals, as well as staying away from the angels(?) that fly across the screen, and also destroying the Boss that appears every five levels (And on the 21th level)

To break the seals, you use your red orb to hit them, but you don't just hope that the orb will bounce off the wall at the correct angle to hit a seal. Instead, you can use your "Orb of Destruction" attack to send the orb straight upwards and cause big damage to a single seal as well as cause an explosion that damages seals around the orb. You can also summon "Shadow Orbs", smaller orbs that are just like your main orb, except they do less damage, but appear in groups.

At the start and after winning a level, you can use points to improve various stats.

HP Max: Gives you more HP, meaning you can take more hits, and also improves your HP recovery rate a little
MP Max: Gives you more MP, which lets you use your two special skills more often, and also improves your MP recovery rate
Spirit: This is your "Magic Attack" stat, increasing this makes most of your skills more effective.
Strength: The higher this is, the more damage your main orb will do and the better your HP recovery is. It seems that increasing this also gives your main orb a higher chance of piercing through seals
Luck: This can affect almost anything. It may boost the damage you do, it might help your HP/MP recovery or even power-up your skills. A higher amount means
more noticeable effects.

Other - Well, not much more to say, except that the "Angels" looked like they would appear on playing cards, King and Jack to be exact.

Replay Value - [Very High] Its a lot of fun trying different playing styles (by giving more stat points to 2 or 3 stats then the others) each time you play, but just playing the game without focusing too much on what stats should you spend your 5, 2 or 4 points on is really fun.

-Things to add/improve-

Hit Sound Effect - There wasn't really much indication that you just got hit except for a very slight screen shake.

More Lives - Starting with 0 lives isn't exactly good for beginning players. Maybe at least 2 at start? Or an option to start with 0, 1, or 2 lives.

HP/MP bar color - Maybe the HP/MP bar could flash red when we have only 20% of our Max HP/MP left.

Overall - An excellent game, perfect in almost every way. Maybe not the best "Game Over Is Near" system (Not knowing you are getting hit + 0 lives = Sudden
Game Over), but the simple, fun breakout-related gameplay combined with various RPG-Elements makes this a very good game. Excellent Job!

-K-Fox

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Score: 10
Zetvirus55

"awesome"

date: February 28, 2008

this is the best idea for breakout ever, (the rpg elements caught me)
i just came from playing noidzor 2, and... it's kind of a letdown

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Score: 10
zeldaphoenix

"Nice sequal!"

date: February 26, 2008

loved the new blocks that fired 3 ways at you, and the restoring blocks (gave me time to regen all my health on those stages=p). Only thing though, don't know if its meant to happen, i couldn't kill the third boss (if i was counting right), its health dropped right down, but it didnt die O.o my orbs kept passing through it and i couldn't even hit it with that pierce skill. Or is it that you just have to knock off all the blocks while he's still pwning you?
Other than that, i enjoyed playing it just like the first one! =)

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Score: 10
Sir-Fally

"great game"

date: January 20, 2008

i reallz enjoyed playing it. keep up the good work!

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Score: 10
painmaker12

"WHAT NO WEEKLY AWARD"

date: January 3, 2008

YOU GOT A DAILY FIRST AND RCP BUT NO WEEKLY AWARD WHAT DA ****

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