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This game was made entirely with ActionScript. Everything you see is generated by code. 580 lines of code in fact. I made this while NG was down the last couple of days.
How to play:
Collect the barrels (brown squares) and avoid the mines (grey circles). Use the arrow keys to move.
Just because this game is script-only doesn't excuse the fact that this game has many, many glitches, but it is the reason this isn't receiving a lower score.
In the game, my player normally spins around in the direction of the last left or right arrow key I pressed. It takes another press to stop this unending spiral. This leads to me landing into things due to the game's physics (which, although neat, are for the most part my downfall). Other glitches include me being able to touch the barrels, if they can even be called such, when like 2-5 pixels away from it.
Also, you might want to look at the fact that sometimes the barrel and a mine appear in the exact same spot (well, about a pixel apart), which causes me to hit the barrel and a mine at the same time, losing my life. Coincidentally, just about every time this occurred, I was on my last life.
But there are good things to this game. After looking passed the ever-so annoying glitches, the game is addicting, and reaching those "barrels" is extremely fun, and getting higher high-scores (against myself) is too. :D
+Hard to Reach Barrels
-Needs More Lives
(title in work)
Not a very good game. Graphically it was simple, and being mostly AS based made the filesize very small, which was a good thing. However, first off, collecting barrels should mean to me collecting something round. Or at least not square. That just kind of bothered me. Also, you hit the circles even when you clearly are not that close to them. It kind of ruins the game play for me.
It wasn't good
You should rename this game triangle on ice.
didn't like the controls
I also think you should change it so that you don't go outside the box.
i dont have the right arrow key so it was hard for me, but it was still a good game
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