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Choose the move your fighter performs by playing the corresponding note pattern in this new twist on old fighting games with lots of frame-by-frame hand drawn action!
We plan to add more characters, moves, environments, and music if you like it, so leave your feedback! We reccomend you play with a friend, but the computer can hold his own too!
We busted our behinds to complete this engine in time for the Rockout contest so have fun!
Like playing poker with someone with X-Ray vision.
This game is far too difficult even for rhythm experts. The computer player is way too good. He can accurately defend against your attacks almost every time, but you can't defend against his because, by the time you realize which attack he's using, the bar's already halfway through the button combo for the appropriate defense.
So, I guess what I'm trying to say is, either make the computer's attacks recognizable earlier on or dumb it down a bit so that it's not able to block every last one of your attacks as it does now.
Graphics were ok. Theres only two characters. How do you know the computer is going to do a high attack or low attack if you look by the time you find out its too late to defend.
I like this game but I would only consider adding a trainning mode or something for players to get better at the game. Other then that it's a great game, has great graphiscs, great game-play new creative way to fight(thogth you'll need to practice a bit to get used to the way it works and to master it) I would reccomnd playing this game it's preety good!
are there only 2 characters ?either way this is a good fun original game
I like it the controll system has got to be the most creative attacking system on the site, but even if it's creative it still doesn't have that many characters but dont give up on this game add more characters and I see this game doing great.
Physics platformer with time-portals. One place - two times and different level geometry.
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