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Credits: Game designed by Adrian Toma, sponsored by DragonGamez.com
Hit all the blue planes, avoid red ones, don't let the ball fall.
I admit this was quite inventive. That's why I really liked it! It was weird, because at first, it seemed like a game where I'd battle demons or something. It managed to be probably better than that. I'm glad you don't have to angle the racket or anything. It's just so crazy, it's enjoyable.
There really are new things going on all the time in these levels. I can't believe I'm the first person to review this after the day it was released! At least I uncovered it. It could probably use some better graphics, though. Still quite well done.
This is definatley one of the more orginal games out there and certinley one of the most dramtic with that start scene. Anyway, the graphics looked very nice, everything seems to be detailed very niceley and just looks wonderfull. I especially liked the moving things on the ground while I was playing. I also liked how the racket and ball really almost looked real. Although the gameplay is a bit shallow its a fun game and you could easiley waste five or ten minutes on it. Anyway, good game, just not a great one.
THIS COULDUSE SOME WORK
Great, simple, flashy-flash.
Works great, the control for the paddle feels really smooth and not too laggy.
I loved the psycho-atmo of this game. It was like playing an ok arkanoid game but the David Lynch style!
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