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UPDATE - Coin walkthrough on negativeflash dot com slash terrascapeCoins.html
This Adventure-Platformer-Braw ler hybrid plays sorta like Pirates of Dark Water meets Megaman. Hope you enjoy it.
NegativeONE - lead, programmer, character/effects animation, levels, GUI
BoMToons - enemy animation
Could be Better, Could be Worse
Overall, I liked it- Unforunately, I didn't get all the fsking coins (and if any were related to the gauntlet, I'm not gonna bother yet, as When doing it as puff I got a very awkward glitch where he continuosly fell through the floor.) Overall, I liked it. My personal preference for characters was the caster chick...a bit tougher to use because her low health and damage relatively, but a joy to see in action. Her full heavy combo rocked...-but- if an enemy walked into you while you were comboing another, it tended to mess up the final hit, cause the one you hit with the first hit would unstun as the second popped. >.> It would have been nice if there was a attack that hit all the enemies that stacked in front of you. Still, it was neat. A block bar would have been jiffy, so as to prevent turtling, and mayhaps an evasion ability or a dash would have been Fairly nifty. Maybe if you make a sequel get an unlockable double jump or dash as you go along? The hover spell was nice however...as was the death twister of annihilation, and the ice spell (generally, the spells were fairly nice, besides the unforunate let down of 'push' spell). Still, All in All, I did like it. Props to you.
For the two below i believe thats a computer problem
It was OK...
XVSC, when you compare anything to NG Rumble its crap you moron! This game isn't terrible he just sucks. I'll admit I'm not to good at this game either, but I know you put some effort into this I enjoyed the art style, and character design. Not the best game on Newgrounds, but its pretty good and done professionally in a similar way to NG Rumble. Thank you again NegativeONE for another great submission.
Thanks for understanding. I guess being raised in the unforgiving NES/SNES era makes me accustomed to difficult jumping puzzles. If I ever make another platformer, it probably won't have nearly as many pitfalls, if any.
Good but too long for me
Its a good game but its like really late and i dont feel like playing it right now though i really want to..Oh and you got my boy Puff the Magic Dragon in there!! I was like SWWWEEEETTTT! Cuz puff is like one of my favorite songs ever
Amazing but one glaring flaw.
Most attacks move you in a certain direction, enemies can knock you in whatever direction, and jumping isn't the most fluid around the strange terrain. All of this adds up to you falling into a lot of pits. The game isn't tough, in fact, that's probably the only thing that will kill you throughout all of story mode.
The variety of attacks and traveling through interesting environments definitely makes this a great experience. Character select is another great feature. Overall, this is a great game.
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