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Counter-F.E.A.R.

Score:
rated 1.90 / 5 stars
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2,400 Views
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Credits & Info

Uploaded
Jun 29, 2007 | 12:39 AM EDT

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Author Comments

Avoid cops, cam.s, and even traps in this fun based game with many levles.

Reviews


XandrewrossXXandrewrossX

Rated 2.5 / 5 stars

Huh

This could have been a lot better. The art was nice if not a little too simple - this could have been improved. Also, the level of diffculty is way out of balance and there are several mispelling.
Could have been better with some improvement.



Illidan2Illidan2

Rated 3.5 / 5 stars

Very nice

Very nice game... i enjoy playing it... work batter on graphics and you will be great..


People find this review helpful!

alien-killer1alien-killer1

Rated 2.5 / 5 stars

first

this is the first one of these games that i can remember reviewing and just to thing wierd song in a good way and it seemed a little to easy a times are you gonna make another one



FrenzyFrenzy

Rated 2.5 / 5 stars

...

This game wasnt bad, but the second level was much harder than the first, and 'Instructions' is misspelled twice on the main menu. The graphics weren't the best, the music didn't fit the flash either.



AndoriyuAndoriyu

Rated 1.5 / 5 stars

A badly made clone of a Classic game...

As the title says, this game is a direct clone of Security 2, except for a few things.

-It plays at 12 fps. Never make games at 12 fps.

-There is music. Security 2 could have used music, but not rock music. Something more stealthy, with a much slower beat would have improved the game's chances massively.

-Instead of going to a Jail sub-level when you get caught, this game restarts the level and takes a life. Either way can work well, but in this case your way looked cheap. "OH NO! A GUARD! I WILL MAGICALLY TELEPORT TO THE BEGINNING OF THE LEVEL! OMG! BYE!"
...You get the idea.
Perhaps having a "You got caught, n00b!" screen or something similar would be a worthwhile idea.

-You put the number of lives on the Character himself, in number form. This was a good idea, I admit, but if you are going to do that, I suggest you either:
-- Use small "Lights" on your character instead of a number,
-- Altering the colour of the character for each life wasted. Blue for 3 lives left, sickly green for 2, pale green-gray, for 1 life left, etc.

And yeah.

Also, the levels were a direct copy of Security 2.
This is a suicidal idea. Never do it. The least you could have done is mirrored the levels horizontally or vertically or something.

BUT!

It is a good start for making flashgames. You need to take all of the review posts (from all the users) into account and change the game according to what would make it a better game.

Good luck with coding!


xfactornos responds:

lol, Longest report I've ever read dude.