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Credits & Info

Jun 20, 2007 | 9:50 PM EDT

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Author Comments

This is the second entry in my trilogy of point and click adventure games. Having saved the day at "Smarter-Than-You Tech" in Geek Quest 1, you now trek around campus in a golf cart to prevent a nuclear meltdown or worse. An ally has joined you, but a mysterious ninja, a host of strange contraptions, and an army of drunken college students stand in your way. Can this Geek Quest get any weirder?

If you need some help, I have some hints posted ( /~abobbs/hints2.html) along with a complete walkthrough ( /~abobbs/guide2.html).

My flash and games page:

EDIT May 2008: Interface Upgrade and bug fixes, now that the trilogy is finally complete.



Rated 5 / 5 stars


hey i cant pull the lever the only thing i have to do is this: Open the door behind him, and insert each of the 3 colored levers. Turn them to match the directions for the location of the dorm indicated by the compass direction. Susan explained this earlier.
-Enter the underground complex and beat the game. i cant pull the lever help plz!!!

People find this review helpful!
florizel responds:

Each lever goes into a particular slot, and must be selected from the inventory to insert. Once inserted, clicking on them should change their direction. Hope that helps!


Rated 5 / 5 stars


hahaha that was a kewl game :)


Rated 4.5 / 5 stars

plz help!!!!

the walkthrough's url doesn't work. great game tho!


Rated 5 / 5 stars


how i get in the cabin and get the monkey with the key


Rated 5 / 5 stars

need help with game

what is the feild code and how u pass wes

florizel responds:

Take a good look at Wes for the field code (and check the guide if you're still lost). You pass Wes at the very end of the game, after you have everything else.