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Defend your base against the advancing enemy forces in this C&C inspired game!
Highscores can be submitted via rustyarcade.com only, sorry.
Coded by Matthew Shaile
Art by Eduardo Mojica
way to hard
you don't start off with a lot of money and you are only limited to 15 soldiers on the field. That is unfair. The enemy gets a new soldier every level and is able to have any amount of units on the field. There should at least be a way to increase the amount of money you can get withouth waiting forever to scrounge up enough money to buy an upgraded powerplant, upgraded resedential building, and upgraded bank. By wave 5 they already had 3 light tanks on the field and i was barely making my first one because it takes to long to train the units and to buy the facilities to make them. How are you soposed to protect your city if you can't get your units out on time?
You need to make the income faster, the unit training faster, and the enemy slower in upgrades.
yer not even able to buy anything! This sucks, no, this fucks!
It's basically impossible to have a weapons factory up by the 4th wave, even. You should get money for killing enemies, at least a way to get EXTRA money....I don't like the highlighting either, but it's nice when you have to move a fleet out. Money isn't easy to come by...making the possibility of actually winning this game, none. By the 2nd wave, you got jeeps shooting at you, so it makes it mad hard to get better weapons to attack, when you're making recruits, spending all your money, some enhancements and this would be an awesome game.
its a good game and challenging to but the way you can highlight troops thats abit messed up and also on the second wave its impossible to get and weapons factorys up and running needs abit of sorting out but all in all good game
DUDE ITS AWESOM AND I THINK THAT PEOPLE WHO GAVE YOU 0 just cant play good
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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