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Score:
rated 4.35 / 5 stars
Views:
2,260,214 Views
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Genre:
Strategy - Tower Defense
Tags:
defense

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Credits & Info

Uploaded
Jun 6, 2007 | 12:10 PM EDT
File Info
Game
1.1 mb
  • Weekly Users' Choice June 13, 2007
  • Daily Feature June 7, 2007

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Author Comments

Here is my version of tower defense games...Enjoy :)
Keep in mind: Beta.

Update( i dont know when the .swf will be update ). Sharedobject problem fix. now your progress will be save

Reviews


lisA-XlisA-X

Rated 5 / 5 stars June 6, 2007

Was great !

really nice work !



JamaisVuJamaisVu

Rated 0 / 5 stars June 6, 2007

I liked this game when...

handdrawngames released it as "Desktop Turret Defense." Instead of being quirky and drawn, you just made it futuristic and "xeno." The turrets are all exactly the same in number, function, and even name in some cases. Forcing spawns utilizes the exact same scoring system.

The blanket of neat-o graphics and cool robot voices was not nearly thick enough to mask your theft.


antebios responds:

Before insult stupidly, try to read the help or the description.

This game is based on desktop tower defense...it's normal if it's very similar !


knows2littleknows2little

Rated 4.5 / 5 stars June 6, 2007

On its way to a collection

this is great work and i am positive that this will win a award and make a great addition to the defence collection! I couldn't find anything really bad to complain about and I am grateful for the pause button so I can set up defances without the little alien buggers distracting me! It would be nice if you could choose to have music playing during the levels, but that is my only complaint. Great flash!


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HaggardHaggard

Rated 4 / 5 stars June 6, 2007

Nice little game

It's a nice little game, with good graphics and decent soundeffects. But the interface is not very well arranged. The buttons and the text are too small, so it's not very clear what to do at first glance.


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AzurithAzurith

Rated 5 / 5 stars June 6, 2007

Fuckin' win

Superb game, definite frontpage material.

But it could be improved:
On the levels screen you still use "u" in the place of "you", changing that would make it look a lot more professional.
There isn't much of a path for the enemies to follow, they just cross the screen, therefore eliminating the possiblity of strategic tower placement.

Anyway, brilliant.
Keep up the good work.


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