Momentum Missile Mayhem
- Score:
- rated 4.26 / 5 stars
- Views:
- 561,655 Views
- Share Links:
- Genre:
- Action - Shooter - Fixed
- defense
Credits & Info
- Uploaded
- Jun 5, 2007 | 5:24 PM EDT
- File Info
- Game
- 6.6 mb
- Daily Feature June 6, 2007
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Author Comments
Download my games here: http://dz2001.newgrounds.
com/news/post/181452
08.08.2007 MMM is updated to 1.2
Fixes:
- a major flaw in the code was fixed so that it must be working faster now (probably)
- the aiming line is now white
- first two projectiles now have 100% stability, always!
WARNING: HIGH system requirements! You will need at least Pentium D (or similar) processor to play it at high quality.
PRESS "Q" AT ANY TIME TO ADJUST QUALITY
This is a new collision-physics based defence game. Crush your enemies against walls and each other! Have fun :P
Reviews
Rated 5 / 5 stars June 12, 2007
Simply amazing
This game rocks. The physics are great, game play is spectacular, just amazing.
Please make a sequel@
Rated 5 / 5 stars June 15, 2007
i have bloodlust!
i wish some of those targets wernt so tuff.. and i cant get the level 2 nuke mobiles to go nuclear. i can get the level 1's and its an essential part of staying alive. but the second ones, ive sandwhiched them between two large tanks and they STILL dont go boom. fed up
still this game gives me bloodlust. me like
Rated 5 / 5 stars September 6, 2007
about the projectile line
I'm a long time fan of the game, and don't get me wrong, it's a great game. I just liked it better without the line. Although I'm sure some people like it with the line better. I was thinking maybe you could make it optional in one of the menus?
Rated 5 / 5 stars April 5, 2010
Seriously, WTF?!
How'd you come up with such a kick ass game dude!
Bouncing the balls all over the place is the most fun I've had in days X'D
Killed myself loads with the nuke, antimatter blast and just knocking things past me.
5/5 10/10
Rated 5 / 5 stars October 8, 2007
You stole my soul!
Awesome game. Cant stop playing it. :)
Small Thing I noticed: If your aiming with the launcher and the last enemy dies (before you release), you get stuck with the circular icon until the next round (and until you click on the launcher and release again).