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Azul Baronis

rated 4.24 / 5 stars
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Action - Shooter - Multidirectional

Credits & Info

May 21, 2007 | 8:44 AM EDT

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Author Comments

A few people have been getting confused, but the afterburner only works when the yellow bar is charged, and it drops to zero if you shoot or get shot (to avoid ruining the 4th point in the list below)
Also, if you want to start in a destroyer, press 'End' to self-destruct in your fighter.

Okay, so the initial game concept was basically like this:

- Huge space battles (with several distinct forces)
- Intelligent AI
- Allied ships
- Giving the player no significant advantage other than their playing skill

As far as we’re concerned we accomplished all of that, and in doing so we’ve made something that feels quite unique to play. Now we’re just hoping that you folks agree =]

And to any webhosts who read this, you are all welcome to host this game on your sites, so long as you dont attempt to claim ownership of the game or change it in any way, and you make sure that you display it correctly x.x (500x500).



Rated 5 / 5 stars


this game is 1 of the best on NG... Reson??

good stuff: well meade grafiks, good game mode and everything.

bad stuff: hmm. theres no second game;)


Rated 5 / 5 stars

that was fuckin awesome!!!!

that was so cool! i playes it all day you should think about making it multiplayer!!!!!


Rated 4 / 5 stars

it really gets bugged on firefox

2 bad i liked the concept


Rated 4.5 / 5 stars

Great Job, just one problem...

I loved it, everything was great with it! But i find it quite annoying when i lose a battle and then i have 2 start the game from the beginning! Please make a save option or checkpoint on your next game. But otherwise, great work!


Rated 3.5 / 5 stars

Great but...

I love it, it's a great idea. My only problem is my allies are idiots, there should be some way to direct them as a group. Without it the later levels are just luck.

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