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Uploaded
May 21, 2007 | 8:44 AM EDT
  • Daily 3rd Place May 22, 2007

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Author Comments

---------Note---------
A few people have been getting confused, but the afterburner only works when the yellow bar is charged, and it drops to zero if you shoot or get shot (to avoid ruining the 4th point in the list below)
Also, if you want to start in a destroyer, press 'End' to self-destruct in your fighter.
----------------------

Okay, so the initial game concept was basically like this:

- Huge space battles (with several distinct forces)
- Intelligent AI
- Allied ships
- Giving the player no significant advantage other than their playing skill

As far as we’re concerned we accomplished all of that, and in doing so we’ve made something that feels quite unique to play. Now we’re just hoping that you folks agree =]

And to any webhosts who read this, you are all welcome to host this game on your sites, so long as you dont attempt to claim ownership of the game or change it in any way, and you make sure that you display it correctly x.x (500x500).

Reviews


John-ottoJohn-otto

Rated 4 / 5 stars June 9, 2007

its very good but could be better..

I mean gameplay is awesome, but the random generated battles are frustrating because even thou youre the freakin emperor and all you have no control over your squads whatsoever, theres just no sense of strategy, some random figths that are impossible could very well turn into an interesting challenge if u could give any basic order: GO,STOP, TARGET STRONGEST, FLANK, PROTECT, anything would do, also more types of playable ships would be nice...


People find this review helpful!

Chibi-TsunamiChibi-Tsunami

Rated 4 / 5 stars June 9, 2007

Addictive!

But you need to make it so the randomized fights aren't..impossible. In many cases... you often have your career screwed over by having a fleet of fighters and maybe one testudon at best in later levels, and they have one more than you testudonwise, less fighters, but a fleet of destroyers..when that happens, no matter how hard you try, you can't win... I'd just say try to iron out the impossible part, because it's frustrating when you get really far in, like level 15 or higher, then you get screwed by an impossible fight..



KatashaKatasha

Rated 5 / 5 stars June 9, 2007

Amazing

I love this game. Only problem I have with it is when there is 2 other forces, always works out that players force and one other side duel it out before the third team arrives to completly walk over the remaining fighters.


People find this review helpful!

spencer12555spencer12555

Rated 5 / 5 stars June 9, 2007

how to make the game better

this game would be so much better if there was an online play and if you could use the turtle thing


AndrewMartin responds:

Heh, everyone says that x.x

Unfortunately there's a big problem with both suggestions. Online play is just technically impossible in flash with this many ships. And a human player flying the Testudon would pretty much be completely unstoppable =/

Both would be great if i could figure out how to make them work though, of course...


KaalVeitenKaalVeiten

Rated 4.5 / 5 stars June 9, 2007

A few tips

I was having alot of trouble taking down the destroyers myself, however I found that I could 1-on-1 them by sticking far away and keeping them in the corner of the screen where the missles can't hit me. Another tactic can be repeated flybys, but that's riskier.

This is an amazing game, it's simple, addictive, and fun. The only thing I might suggest is that you maybe stretch the first five levels into about ten, with just fighters until 3, then putting in destroyers, putting in more forces at six, and finally including the space station at ten. Other than that, I can't find a thing wrong with the game.