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Use arrow left and right on your keyboard to change the rotating direction of the green arrow.
Hold spacebar to increase power and release to let pacco fly into the current direction of the green arrow.
Collect the coins to open exits, dodge the monsters, open and close doors tactically and use teleporters.
We tested all levels loads of times to ensure that they are all playable and absolutely fair. Nevertheless they'll getting more and more challenging.
Hope you enjoy this game!
well i hate to say this but that was a boring game, i played up until level 5 or so and then completely lost interest, but i have respect for you because i can tell you put a decent amount of work into this. but no, this wont be in my favourites
Very intriguing game but omg how boring it is. There is absolutley no fun in this game at all. All you have done is shown how yet again actionscript can be used in yet another way to make weird ass games. I salute your programming skill but not your skill to make an interestingly interactive or addictive game.
I didn't like it
ok, it's not a bad game, but, to me, the concept is not a good one. the cartoony graphics were not for me, and the boing sound got irritating after a while. the 1 in violence is for the eating annimation, which was somewhat funny. keep trying, and soon enough you'll get it.
god it was so boring and slow
Well it was original.
it was to original so i had to give it a four.
Physics platformer with time-portals. One place - two times and different level geometry.
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