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Use arrow left and right on your keyboard to change the rotating direction of the green arrow.
Hold spacebar to increase power and release to let pacco fly into the current direction of the green arrow.
Collect the coins to open exits, dodge the monsters, open and close doors tactically and use teleporters.
We tested all levels loads of times to ensure that they are all playable and absolutely fair. Nevertheless they'll getting more and more challenging.
Hope you enjoy this game!
not good and not bad either
the game is not THAT bad....but not THAT good either it's original.
not so much
the controls are too screwy and i really did not enjoy this very much.
Lolz Kinda Ghay.
What brought the idea up to make this game? I played better pong games than this. Please use your time to create a game that involves more then OnE action key, you have potential, use it, maybe?
There are ThReE action keys!?! Please, if you not even check the instructions of games do not write such abusive crap!
A game really frustrating game
The game idea could be interesting enough, control a ball and collect the coins in the minimal number of hops taking profit of the wall collision. But, this awful,irritating,frustating control system seems to be created by someone of marketing/comercial department who has not played a game in its life. One of the key points of a game is to be able to forget about the game controls, when this happens, the player really is able to enjoy the game experience.
to be honest i really dont like this kind of game but im gonna vote 4 because it seemed very good and playable
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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