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by: ZeRo-BaSs
Submitted: 05/07/2007 | 03:50PM EST
File Info: Game | 2.3 MB | Add Game to Favorites
Current Score: 4.14 / 5.00
4,721 votes | 84,308 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by jmtb02: — Choose below… — ( ellipsis ) ( Spin Doctor ) (+) Argent Burst -/ TBA /- -Elements- Achievement Unlocked Artext Ball (Original Demo) Ball Revamped (Game) Ball Revamped 4 Ball Revamped 5: Synergy Ball Revamped: Metaphysik Blue (fbf #2) BR III: Andromeda BR III: Gemini Braden's Kitchen (Game) Clock Day - 46th of July! Compulse Console Launch: 2nd Ship Dance Off! feat. Braden Dark Cut Dark Cut 3 Dark Cut² Elephant Rave Five 'til Four Second Firestorm Four Second Frenzy Four Second Fury Fox Fyre Frontier Giraffe Attack Green (fbf #3) Grid16 Hedgehog Launch Hedgehog Launch 2 Help the Cause Hobbit Rampage I Love Traffic Knights of Rock Light Cut Llama Adventure Maverick MrWalters Grand Excursion nanoTank Neglected Sky Ocean Explorer Paper Tree Machine _)-(_ Parachute Retro (Game) Parachute Retrospect Pocket Change! View all 71 of this author's submissions
Controls: Arrow Keys/WASD to move, mouse to fire and aim. (=---------=) Guide your player through 50 waves of colorful enemies and explosions. Each level features tougher challenges and enemies to face. Use different power ups like lasers and companion players to clean up harder levels. Hope you enjoy! -John (jmtb02)
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Spread the word about: Luminara
Average Score: 9.1 / 10
"AWESOME"
awesome game i made it to level 40
"Just Plain Awesome"
A lovely twist on a classic genre. Gameplay was smooth and rather addictive. The game itself was creative and straight out fun. Keep it up, man.
"Refreshing"
Reminds me a lot of that "Neon" game or something along those lines. Loved the animation, but it could use some refinement. Keep it up.
"Wow. Perfect."
Loving it. I would usually criticize a shooter that doesn't have an upgrade system, but I'm glad you didn't, as an upgrade system in a fast paced and frantic game like this would just ruin it, and I'm glad you chose not to. I also loved the sheer variety of enemies in the game, and often where shooters fail is in a lack of enemy variety. Rather than overwhelming the game, this variety makes every level seem fresh and unique. Also have to give kudos for the bright but simple graphics and the particle effects. Music was good too and perfectly matched the hectic gameplay! A perfect shooter all around; I don't think I can find anything wrong with it.
"And another..."
Just like almost all your games, you can take simple concepts (in this case shooting) and turn them into games that people actually want to play over and over again. I love the particle effects for sure, they really add to the game. And I agree with the person below: love the variety of enemies.