Newgrounds.com — Everything, By Everyone.

Checking login status…

USERNAME:

PASSWORD:

Logging in…

Logged in as:
.
Logging out…
Inbox My Account Log Out


Tower's Tactics 1: Throne

Author

F Fernando (Septenary)

Contact | Site | Add Artist to Favorites

Audio

_-={An Ambitious War}=-_

by MaestroRage

_-={Dark Skies}=-_

by MaestroRage

_-={Defiance}=-_

by MaestroRage

_-={The Metal Visage}=-_

by MaestroRage

_-={The Spread of Chaos}=-_

by MaestroRage

_-={The Tanks Thunder}=-_

by MaestroRage

_-={Victorious Day}=-_

by MaestroRage

Date Submitted

04/30/2007 | 05:06PM EST

File Information

Game | 9.9 MB

Add Game to Favorites

Current Score

4.24 / 5.00

Score Rank: #655
Popularity Rank: #8,794

1,590 votes | 48,689 views

Click an icon to vote on this!

You are not logged in.

If you log in to vote, you could win $100!

Related Submissions

Submissions by F Fernando (Septenary):

Users who liked this also enjoyed:

Ages 13+ Mild Violence
Tower's Tactics 1: Throne
Play this Game!
Pop-Up | Add to Favorites

Author Comments

Note: MACS DO NOT SUPPORT this game! I apologize greatly for any inconvenience, and will attempt to fix this A.S.A.P. (if possible).

Update: Fixed a bug in which units did not attack as soon as commanded to.

Take control of a customized team of skill-equipped units and lead them against the minions of the almighty Kasayel! Choose your tactics wisely and emerge victorious from battle. A storyline-driven campaign and an unlockable "Field Battle" high scores board make this game extensive and entertaining.

Tower's Tactics is graphics and scripting intensive, and can lag on slower computers. To reduce lag, please close all other browser tabs and flash objects before starting this game. Graphics quality is automatically set in game to high or medium - if necessary, change it to low.

Don't forget to turn your speakers up! The background music greatly compliments the game.

After several months and many, many hundreds of hours of work, this is the first flash game I have released. I hope you enjoy it! Please see the in-game credits for a full list of all contributors. If this receives a high enough rating, I'll be sure to release the sequel!

74 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 8.3 / 10

Score: 8
coolguyzhen

"Pretty nice start"

date: April 29, 2008

This was a pretty nice start for a first flash game. I really enjoyed playing it, although I had some problems myself. I don't know if this was affecting anyone else, but I couldn't save at all. Whenever I closed the window, the save file would be lost. With that said, here are the Pros and Cons
Pros
Nice selection of music, and graphics were pretty good in my opinion.
Innovative gamplay that really required thought, and unless you're really good, several playthroughs.
The dialogue was orignal, potraying the main character not as the classic knight in shining armor, but with a more darker personality.
Nice way you could choose a variety of skills and modify stat emphasis.
Overall interesting game
Cons
I'm pretty sure I won't be the first nor last to say this. Somtiems selecting the targets for spells were too hard. It wasted some time that could easily decide whether you win or lose. There was a list for selecting characters for actions. Maybe you could make one for targeting?
There was a lack of items; more customization would have been better.
Skills were almost identical between different classes, and almost none of the skills were class-specified. I actually managed to make my spearman a part time healer; he managed to learn final heal by simply being high enough level, and he got that high for being a melee unit.
Another problem was the classes. Although I could see you tried to make them as best as you could, it could easily be abused. By choosing several melee characters in the beginning and sticking with them for every battle until the last one, they would be high enough level for most skills, whether melee, range, or healing. Coupled with stat emphasis, you could make an army of seemingly invincible units that could do great in both melee, range and healing. This almost made all the other classes useless, since as ranged characters, they constantly relied on skills, being physically weaker.

Overall, the game was a extremely nice experience and I even specifically logged in just to review it! I hope you finish the sequel soon, because I can't wait! I know it's going to set a high bar for future newground games!

April 30, 2008

Author's Response:

Thanks for your long and thorough review! It's this kind of feedback that very much helps the production of the sequel. I'm glad you enjoyed the game to a certain degree, and will definitely take your suggestions into consideration. In fact, I'm very glad you brought up enemy targeting -- I had previously been focusing on allied-unit selecting, and just came up with a (hopefully) good idea to improve enemy targeting instead. I will also aim to make each class more unique - the reusing of skills in this version was mainly due to time and file-size restrictions.

I've never encountered problems with the saving -- if, however, you happen to be on a "workstation" computer (one in which the flash shared objects are constantly cleared -- for example, at some sort of computer lab) your saved game will be erased by the computer whenever you log on.

Thanks again for your review!

Rate this review:
Helpful!
Useless.
Flag as abusive.
People find this review helpful!

Score: 8
miserablestar

"Needs more work."

date: April 14, 2008

Aesthetically and musically, this is a beautiful game. The interface sets a new bar Newgrounders have to aspire to. The presence of an actual plot also earns you some deserved points. However, I found myself liking the buttons and MaestroRage's music far more than the actual game. For all the work that must have gone into it, as a game, it's only mediocre and somewhat boring, which shouldn't happen with a battle game. It has great potential, but put a bit more time in making the play experience enjoyable than you do the buttons. :)

April 27, 2008

Author's Response:

Thanks for the feedback! I'm currently in the process of making the sequel to this game, and would like to hear your suggestions for improving the gameplay experience.

Rate this review:
Helpful!
Useless.
Flag as abusive.
People find this review helpful!

Score: 7
Zuorix

"not bad..."

by: Zuorix
date: March 19, 2008

it was okay, the only problem i had with it was it was to slow to start of with... and there was a fair amount of time spent waiting for it to load. i think it was a good game tho

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 8
snowclouds

"nice"

date: February 24, 2008

not bad, 's ok, nice tracks anyway (0_o)

Rate this review:
Helpful!
Useless.
Flag as abusive.
People aren't in agreement over whether this is helpful or not.

Score: 9
woodtree102

"it was ok i guess"

date: February 24, 2008

like i said it was ok

Rate this review:
Helpful!
Useless.
Flag as abusive.
People think this is a useless review.