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Survive the night fighting off zombies from your barricade. Survive longer than a day by making use of the daylight hours effectively by:
- Repairing your barricade
- Searching for weapons
- Looking for other survivors to help repair, search and defend the barricade.
- 20 Days & Nights of Gameplay
- 11 different weapons
- 3500+ random zombie appearances
- 8 months in development!
- Oh and this is my first flash game...
LAST STAND 2 is out! Check it out at Armorgames.com for the full experience.
That was genius
What can i say? I loved it, but way to easy for me, i survived about 11 rounds with the MP5 and didn't get the M16 which i suppose is to be the hardest weapon to find eh?, but taking that aside, you could upgrade this game, like we scavenge for weapon parts that we can setup for defense, spike fence, traps or whatever. Also to upgrade our wall from simple wooden and some scrap metal to full fledge steel armor wall as we defend ourself for 50 days and 50 night. And every 10th level is a boss. As for the weapons, well. I think you should be the boss of that *cough*bazooka!*cough* Taking that aside, brilliant game.
I was not expecting this game to be this much fun. It got a little tiresome around day 15, because I found a pair of weapons that just ripped through all of the zombies. It felt like maybe something was missing..I donno. It wasn't perfect, but it was really good. The ending was kinda lacking. Overall, it was really good, fun game. Keep it up.
This is one of the freakin best games ever.Keep doing a good job.
Good EASY. Game
Pretty damn easy to be honest..can you say u2/chainsaw = win =D
Ending could of been a little better then a guy waving his arm 10x
Good game despite a few things..i still think some fast running army guys would of caused me some trouble..their damn armour was annoying
My Favourite Defense Game.
To put it bluntly, I love this game.
Instead of following the usual pattern of kill things, spend money got from killing stuff, kill more things etc. you decided to go down a different path, and for that I am most grateful.
The fact you lost people now and again when searching for others or weapons adds a feal of realism to the game, but not too much.
The fact you were given a set amount after each round and what you chose could decide whether you live or die also was a touch of genius.
One problem was some of the people were using guns I hadn't even found yet. Unless they were hiding them from me and hoping I wasnt blind, try to make it so as every weapon is found they start using them.
The options you can spend your time on are too limited.
Some options like:
2nd Story: increases maximum survivors to 20
Razor Wire: they take damage trying to get to your wall (would have a seperate health from the wall, this would need to be torn down first, would have to have low health)
Training the survivors would help to increase their aim and your aim.
Make it so you are attacked from both sides (like you are an island in the middle and they would attack from 2 sides)
I liked the swat people, as from what I can tell they have armour on and are only vulnerable in the head and legs, and they add a certain degree of "I better shoot them". The fat zombies werent really much of a challenge. Perhaps some of the stronger zombies could throw the dead zombies at you, which you would need to shoot down before it hits you?
Please, make a sequal! A unique playing style (the hours) and the fact I can actually see the helpers (survivors) killing things (you dont usually see it at all and are told they do) makes this one of, if not the, best game in its genre (zombie defense game is what I class it as).
One last bit, where were the explosives? You can't have a zombie game without explosives! xD
Shoot swords, teleport and don't mess with the turtles
Join Marko Sharko on his first detective case!
Jump through a bustling cat city collecting fish for points.
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