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Apr 21, 2007 | 6:20 AM EDT
  • Weekly Users' Choice April 25, 2007
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Author Comments

Submachine. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Or were finally answered. Once again it's time to ask youself - is it possible that you're too late?

Reviews


KuroponMelKuroponMel

Rated 4.5 / 5 stars

~Genial!~

Me ha gustado muxo, pero creo que no estuvo muy dificil! ademas de conseguir 22 coils!! bueno, veremos que tal el proximo! the root!



kamikazi4207kamikazi4207

Rated 4.5 / 5 stars

Awesome series...

Wow. I've played them all (so far) and I must say, quite impressive. I liked the secret area. Pretty sweet... but I won't ruin it for others.. Hopefully other one's coming soon (unless that was the end..?). Either way... totally awesome series

-kamikazi



shooter514shooter514

Rated 4.5 / 5 stars

entertaining

fun to play



ClervisClervis

Rated 4.5 / 5 stars

GREAT GAME!

Enthralling. Took me a while. I did have to use the walkthrough, not because I couldn't figure something out, but because I didn't realize you had to click the walkway to get into the bunsen burner room. I also couldn't figure out the circle square triangle thing, which I guess reflects the number of sides of each shape, but I think that was a little out there, or at least hard to grasp. Great game though. I loved the machines. I'd like more machines in the next game.


People find this review helpful!

ander3ander3

Rated 4.5 / 5 stars

Submachine 4

Dude I just love the submachine-games. I still think that Submachine 3 was the best, because this one was a little too easy.
I finished it in 2 hours (Submachine 3 took me nearly 10!)...
And yes I know I usually suck at those games. :P
I stopped playing those internet logic-games since I sat 2 days on one (of course with saving), but Submachine brought me back on this. Thank you for that!

So, to this part... What can I say? It's very impressive, the idea with the teleporter was pretty nice and the notes made it much more interesting. This Submachine was the most bizarrely of the games because of some locations I was unable to visit and because of the ending...
To the unvisitable locations:
What was the meaning of the black background at the most left side of level "Lighthouse Digouts"?
And if you are in the lab and klick on the gratings right beside the teleporter, what floor do you see there? And where does it lead to?

To the ending:
Not so special ending. I expected something like on Submachine 3, an ending video, but... (I don't want to say more and spoil everything for the gamers) The extras were pretty cool through and I must say I really wonder how you can create games with such old computers...

But all in all, it is a real good game and fits nicely into the stroyline of Submachine.
And for the last question... Is there going to be a 5th Part? :)

Hope to see some more of those lighthouse-series (and of course of your other games)!