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by: ToplessMichael
by: pitchblak
by: Cool-Points
Submitted: 04/12/2007 | 10:50PM EST
File Info: Game | 8.2 MB | Add Game to Favorites
Current Score: 2.73 / 5.00
268 votes | 1,187 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by Mike OG (Murder-Productions): — Choose below… — "Asteroids" Blunty and Jointy flash api tutorial v 1.0 Invasion! Newb tutorial 4000 Newb Tutorial 4001
ONCE AGAIN ANYTHING YOU DONT LIKE OR WANT BETTER TELL ME AND I WILL TRY MY BEST TO IMPROVE!
lets just say this... one level unlimited score... alot harder than the last one.... if you can make it to 500 you will be praised... if you get to 1000 get a life hahah
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Spread the word about: Invasion Number TWO
Average Score: 4.2 / 10
"Eh.."
I really think the first one was better. The back ground was less than stellar and the game was boring. All i really got from it was a wrist ache. I think this idea is great for a really simple fun game it just needs to be developed more. Make levels that increase in difficulty, and power-ups. Maybe even make it to where you can buy upgrades? Its your game what do you think it needs?
"Okay"
Nice concept for a game, but too many things you could have improved on. The sound system needed to be better (loop songs so they don't just turn off mid-game, and turn the other songs off when you turn on another song). It also wasn't much of a challenge to get the score you said. I got 0 on my first try because I didn't know you had to click, and then I got 609 on my second try. There also needs to be a better storyline, and games are always better if there's a point to them instead of just a single repetitive level with no increasing difficulty except for the fact that you're losing the will to play.
"I dislike this"
I didn't like this because the triangle seemed to follow my mouse too fast, it was too hard, and i didn't really see the point of dodging a triangle.
Maybe if you could make it a monster that you dodge, make the 1st level alot easier, and make the buttons and interface alot simpler.
It's a nice concept, but it really needs to be worked on further
"Hmm..."
This is always a good concept... lets see what we can dodge with mouse controls. But it seems way to simple and there really isn't much to it. There is already a mouse game like this of the same type out that scored very high, why? Because it had a lot more options powerups and more than one thing to dodge. It should still be on the top daily list if you wanna look and compare. The thing about it is, for this game to be successful there needs to be a whole lot more to it of ORIGINAL content. that's all, good luck!
(oh yeah, bosses and stuff like that help a lot along with different levels and settings)