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Credits & Info

Uploaded
Mar 16, 2007 | 6:53 PM EDT
  • Daily 5th Place March 17, 2007

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Author Comments

I originally began this Flash before the end of 2006. It took me an eternity to complete because I had to keep hopping back and forth to the Internet to grab necessary sprites and audio, and I had to isolate the individual character sprites in Photoshop so that I could avoid the old problem where if you trace a bitmap in Flash, the colors become distorted.

Also, I'd like to clarify a few things from the disclaimer at the end of the movie: As some of the forum-frequenting users here on Newgrounds already know, I'm an anti-4Kids anime fan. I don't seek to destroy the company entirely; I only want them to clean up their act.

Reviews


Sir-CannabisClockSir-CannabisClock

Rated 0 / 5 stars

Not original.

I'm still surprised there are still soundclips that haven't been used yet for these, being and shmoe can throw one of the overated piles of junk together. Phoenix wrong was overplayed the moment the person who started it got front page.



HynraHynra

Rated 4 / 5 stars

impressive!

that was really good!
your dubbing was skilled-the word/mouth movement matchup was almost always practically perfect.

Nice Work!


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TheMoneyTheMoney

Rated 4 / 5 stars

Very Solid effort!!!

Well done!

Your sound choices were very very good, and were original too which helped a lot, your sprites had a few layering issues, not to mention that they frequently cut off where the edge of the DS screen would be, in future try using those as a guideline for where to place the sprites. I really liked the way you used the different languages of "Objection" it was a good solution to what could have been over used.

A SOLID Base, and a great spring board.



MatsufubuMatsufubu

Rated 4.5 / 5 stars

HAHAHAHA

AWSOME!!!! *two thumbs up*



ArmageddanArmageddan

Rated 3 / 5 stars

Needs touching up

It's entertaining to be sure, but the lack of volume balancing was a real pain, as I sat with my hand on the speaker knob trying to keep it from getting too loud. Also, many of the sound bytes were tough to follow.

A lot of the sprites had layering issues, too.

Still, creative and funny. Good job.


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HibiscusKazeneko responds:

The first sound was quiet from the start; there was little to nothing I could do about it. The seventh, well, it was a quick mic-up-to-the-speaker rip, so I wasn't expecting much from it.

As for the sprite layering: there were a few flaws in the sprites already, and I may have miscalculated a few things when doubling the size of the sprites. Sorry. Thanx for the compliments, anyway.