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Mar 16, 2007 | 5:38 PM EDT
  • Daily Feature March 17, 2007

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Author Comments

WALKTHROUGH: /walkthroughs.php

The second in a series of escape mini-games intended for release. Might be a while before you see a third one though

PS- Be sure to explore EVERYWHERE



Rated 5 / 5 stars

nice game

but what was the shoehorn for? it did nothing


Rated 5 / 5 stars




Rated 4.5 / 5 stars


I feel slow taking 7:15 to beat it lol but it was good. I gotta say the pocket watch was simple... when it didn't work well yeah I did double checked accuracy!


Rated 4.5 / 5 stars

55 seconds!

another great game to add to the escape series, although i found this one was a lot shorter and easier to figure out


Rated 2 / 5 stars

Oddly buggy.

The other games in this series I played so far seemed to work fairly well and were intuitive, if a little obscure sometimes.

However, on this one I ran into a roadblock as pocket watch would not open after following the obvious hint and even checking a guide to confirm it. Yep, that watch just wouldn't open despite doing exactly what I was apparently supposed to.

Either the game glitched or there is such a tiny, infinitesimal one-pixel wide spot that counts as the right 'code' that I would have to spend ages finding the right sweet spot. Honestly, that's not a very good design choice and only leads to frustration. The other ones were pretty fun though, once I figured out that looking at the ceiling was something you could do.

Afro-Ninja responds:

you probably have the hands backward :(