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WALKTHROUGH: http://www.afro-ninja.com /walkthroughs.php
The second in a series of escape mini-games intended for release. Might be a while before you see a third one though
PS- Be sure to explore EVERYWHERE
the na escape series....its the beest!!!!
I tried for ten minutes trying to get the watch to open.
I tried setting the watch to the time in the photograph (3:35) and nothing happened.
I tried for quite some time, moving either hand slightly off of where I had it, and still nothing.
Even though it is fairly obvious which hand is the long hand and which is the short hand, I switched hands and tried everything all over... still nothing.
I gave up... I read the walk-thru and... of course that is what I'm supposed to do... but it doesn't work.
I just gave up after trying for ten minutes.
I don't like it when shit like this happens in a game (you know what to do, you know how to do it, but for some god-forsaken reason it just doesn't work)
I know the game works for others, since I see only a few reviews complaining about the watch... so I know the game is beatable. (just not for every 5th person, apparently)
Afro-Ninja Strikes Again
Great Game, fun to figure out.
from the starting screen, turn twice until you are facing the back of the closet
-Take the coat hanger off the rack
-Click on the brown coat to open it, and take the pocket watch
-Click near the bottom of the screen to examine the closet floor
-Click on the toolbox
-Click on the latch to open it
-Take the tinsnips
-Click on the gray area of the toolbox to reveal the bottom
-Take the mini-crowbar
-Examine the pocket watch
-Use the tin snips with the coat hanger to create the wire rod
-Use the wire rod on the small hole at the bottom of the pocket watch to open it
-Pull (click) the switch on the right so you can move the watch hands
-Set the time to 3:35 (from the clock in the back of the old photograph)
-Take the tiny key and return to the closet
-Click the top of the screen to look at the ceiling
-Use the mini-crowbar to remove all the boards and use the tiny key on the keyhole
-In the attic room, pull the level to change the closet. Click the hole in the floor to go to the new closet
-Open the pocket of the business suit and take the personal organizer
-Examine the personal organizer and enter 111787 as the password (the date in the letter)
-Take the small key from inside
-Return to the closet, click the bottom of the screen to look at the floor
-Examine the wooden box, use the small key to open it
-Take the ruby ring
-Examine the ring. Click the ruby five times to take it out of the band
-Combine the ruby and wire rod to create the ruby key
-Face the door of the closet, examine the doorhandle
-Use the ruby key to open the pentagonal-shaped hole
Frigging shoe horn.
These games get more and more fiendish with each passing one. You'll be reduced to randomly trying to combine things before long, and you may not always know what the hell you are doing or where the hell you are looking.
Frigging shoe horn, though, man.
The gang needs to perform an exorcism in an abandoned lighthouse. Care to join?
Shoot your Salami to victory!
Politics in 2017 are not fun
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