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Credits & Info

Mar 15, 2007 | 3:28 PM EDT

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Author Comments

Gameplay sped up a bit :. please realise that up and down are also used? not just left and right mkay?

For anyone that doesn't like going to the help section, use the arrow keys, and SPACE to go to the ingame menu equipped with an exit and restart button :)

Also, 3 years is how long i had been programming at its release, not how long i spent working on this game :P many people seem to be making that mix-up ;)


Requires Flash Player 9 (note will be given if you try to open in otherwise)

Combining a soft body pressure based particle model, and a rigid body model with dynamic land and time based physics, its recommended that you do have a reasonable computer, although it should be fine on most.

AND NO, this was not a copy of LocoRoco, as ive said multiple times, i didn't even know it existed till i was quite a way through development.



Rated 2.5 / 5 stars


good for a wile but ten gets boring and frustrating


Rated 4 / 5 stars

looks nice

indeed, it looks nice, but it grows boring shortly


Rated 4.5 / 5 stars

Brilliant physics

This game is very innovative.
And has very inventive physics.
And a good landscape design.
But you have to admit.
Pushing a rock around with an orange blob gets quite boring.
So maybe next time make the concept less simple.
Other than that, this game is great!

People find this review helpful!


Rated 5 / 5 stars


best game engine apart from incredibots
what is the code


Rated 4.5 / 5 stars


great great great great great great great game but slow