Author & File Information


Submitted: 03/13/2007 | 10:14PM EST

File Info: Game | 751.4 KB | Add Game to Favorites

Current Score: 1.74 / 5.00

272 votes | 1,074 views

Click an icon to vote on this!

You are not logged in.


Related Submissions

Submissions by AsianSpark:


Author Comments

[old] This submission is very old.

Avoid! is a game that you must avoid the grey circles!
High scores will be added soon, Have Fun!

4 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 5.0 / 10

Score: 5
Cyberdevil

"Great!"

date: January 1, 2008

Well it's a good concept, and it's easy to play, but there are quite a few aspects that could be improved. I see you already ahve improved them in the future versions though, so there would be no point in telling you them now. Enjoyed playing this as much as the newr version though, keep it up!

-cd-

June 28, 2008

Author's Response:

Ok.

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 3
MadMate

"Nout too new, could have made it more intresting"

date: March 14, 2007

Random circles flying about, die on contact, not hard actionscriptin, and your art on it could have been better, should have made cool anemies or summet like that, to make it intresting, and health. Use the same action-script just redesign the objects and 'characters'.

Author's Response:

I'm working on it... =D

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 10
Turn-Coat

"THAT GAME WAS TOTALLY AWESOME!"

date: March 13, 2007

I loved the random circles flying around, I didn't know what to do. I don't know if it's luck or skill, but I managed to get to 2067! I loved the music, that was a good choice.

What if you combined this game with Raiden and had enemies that moved like that instead of just flying past you? That would be cool.

The only thing that should be changed, is the way the maincharacter looks, because it looks too much like the enemies and that's confusing.

I like it because it reminds me of traditional videogames because it forces you to try to get a better score and then rub it in your friend's face until he gets a better score.

I would also add gifts or messages at the end, so that if you lose it tells you that you suck because you couldn't get to 1000, or it makes fun of you until you prove how awesome you are at avoiding circles.

Can't wait to see the sequel.

Author's Response:

"I would also add gifts or messages at the end, so that if you lose it tells you that you suck because you couldn't get to 1000, or it makes fun of you until you prove how awesome you are at avoiding circles."

I've d fix the confusing thing but i cant fix this!
The circles i already deleted, i replace them with asterisks and dots.

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 2
Crimson-Nightmare

"too simple"

date: March 13, 2007

the fact that they were just dots didnt really help, and the random sdeep changes of the circles made it to random and took alot of the need for skill out of the game and replaced it with luch, you might be able to make a worth wild game with the same concept but alot of improvments are needed such as humans/animals or soemthing else instead of dots.... like what if you had some guy walking around and there was a bunch of flying swords instead? and instead of it being survive as long as you can you could have levels each with more items and faster moving objects.
just a though

November 16, 2007

Author's Response:

=X im just a begginer, and my age is 11 LOL not good at it though..

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.