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Zelda: Poe Catcher v1.2

Author

Takato

Contact | Site | Add Artist to Favorites

Date Submitted

03/11/2007 | 03:31AM EST

File Information

Game | 689.9 KB

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Current Score

3.78 / 5.00

Score Rank: #12,401
Popularity Rank: #11,348

1,253 votes | 30,814 views

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Zelda: Poe Catcher v1.2
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Author Comments

UPDATE 2: WOOT!!! Front page! Thx everyone. I'm truly inspired to work on a sequel now ;)

UPDATE 1: I think I fixed the bug where you throw the boomerang and get stuck, and also the semi-bug where link doesn't animate while throwing the boomerang.

*** I fixed some of the bugs of the previous version and felt that this game needed a fresh start, so I'm reposting it. I've added in a boomerang that functions to freeze enemies and tweaked the difficulty a bit, so it's been pushed from v1.1 to v1.2 ***

CONTROLS:
Arrow Keys: Move Link/Select Menu Items
Z: Swing Net
X: Throw Boomerang
Enter: Confirm Menu Selections

TIPS:
1. Keep fairies around until the end if you are full on health to be able to use them later if you need them. Be careful though! They will disappear once the last enemy has been defeated.
2. The lightnings will be shocking 90% of the time, but you have an ability that will stop them from doing so...
3. Experiment with the upgrades to find out which ones you like the best. Spin recharge will determine the rate at which you can throw your boomerang too.
4. Take out the Masters ASAP. If you let them accumulate, there will be a lot of fireballs in very short time.

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The people have spoken

Average Score: 8.2 / 10

Score: 8
Molotov

"Fun stuff"

date: May 8, 2008

I enjoyed this game quite well,good gameplay and decent graphics and pretty addictive.

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Score: 10
jaredday7

"simple yet addictive."

date: March 30, 2008

great job! i never would have thought this was fun. and i like the RPG element of upgrading your abilities. i needed that move and act upgrade badly.

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Score: 10
CuteLittleGirl

"A glitch?"

date: March 21, 2008

A great game overall. I found a glitch or, something like a glitch. When you go to the options screen, it will show a space that lets you choose what level to start on. if you put in a high number, (100, 1000 100000, ect) it glitches up the level. There are enemies flying all over the place and you can't catch them or stun them. It will only cost you half a heart to start off, but no damage is given when it continues, so basically, the level is inpassible. Can you see what might be causing this?

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Score: 7
flamekiller186

"fun"

date: March 1, 2008

:) that was cool (:

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Score: 7
Jimmawww

"That was fun"

date: February 19, 2008

Well I guess that was pretty good for a computer game.

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