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Feb 23, 2007 | 6:51 PM EST
  • Daily Feature February 24, 2007

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*v1.5.1*
game has been updated to address difficulty issues people are having.

*Thanks for the front page Tom !!*

-* READ THE INSTRUCTIONS BEFORE PLAYING *-
-* USE THE MODIFY BUTTON TO INCREASE YOUR CHANCES OF INFECTING COUNTRIES AND AIRPOTS ETC *-

Pandemic: Extinction of man is a "spin-off" of Pandemic! The game features brand new gameplay and features. Please read the in-game instructions if this is your first time playing. Special thanks to Crazy Monkey Games for sponsorship!

Reviews


howwouldiknowhowwouldiknow

Rated 1 / 5 stars February 28, 2007

very disappointed

i liked the last version i played it over and over til i beat it
this 1 isnt as good at all to me
it seemed like no matter what i did nothing would ever work
no increased spread of disease or infection of nearby countries
and no 1 had died yet by the time som countires were 2/5 towards thier cure
i just decided to quit after that
it takes to long for anything to happen and i dont like the interface as much as last version



MarcusMarcus

Rated 2 / 5 stars February 28, 2007

not too good.

It wasn't too good. Almost like the original, and nearly impossible to beat on any real scale. Confusing to learn to play at first, and one hell of a learning curve. Next time better instructions would make it somewhat better, but, meh.



sronlysronly

Rated 5 / 5 stars February 28, 2007

awosme

it wasway better then the first and i wiped out south pasific!!! w00t~



blobbo847blobbo847

Rated 2.5 / 5 stars February 28, 2007

Frustrating

I liked the original Pandemic. It was fun. I like the new ideas in this one, like the race for the cure and the ability to hinder the cure's progress. Here are the things I don't like:

Countries find the cure way too fast, especially when the virus isn't even there. It is more often than not impossible to infect a country before it develops a cure.

The virus upgrades are so uninteresting. I liked the specific upgrades that increased the infectivity, resistance, and lethality by different amounts. Directly upgrading those three attributes is not very fun.

Early upgrades require way too many points. It is possible to get one area up to level 3 to start with, but then it is too hard to get points on the other areas and still infect more countries and hurt the cure progress.

Upgrading doesn't seem to affect the game that much. Resistance doesn't seem to make it easier to attack the cure, even when it's at level 6.

People still die when lethality is at 0. There is no difference between 0 and 1, and that was part of the strategy of the original. If the virus doesn't kill anyone, they won't try very hard to find a cure.

In the end, I like the new ideas, but I find it much less fun than the first. A combination of the two would be fantastic.



Slicer845695Slicer845695

Rated 4.5 / 5 stars February 28, 2007

Awesome game.

I really liked it only when I was playing it I had killed everyone in the middle east then I in facted an airport in europe then the next turn it said that the plane landed in the middle east while everyone their was dead can you make it so planes can't go to places that you killed everyone in? Other than that it was really fun you get a 4/5.