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Feb 23, 2007 | 6:51 PM EST
  • Daily Feature February 24, 2007

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Author Comments

*v1.5.1*
game has been updated to address difficulty issues people are having.

*Thanks for the front page Tom !!*

-* READ THE INSTRUCTIONS BEFORE PLAYING *-
-* USE THE MODIFY BUTTON TO INCREASE YOUR CHANCES OF INFECTING COUNTRIES AND AIRPOTS ETC *-

Pandemic: Extinction of man is a "spin-off" of Pandemic! The game features brand new gameplay and features. Please read the in-game instructions if this is your first time playing. Special thanks to Crazy Monkey Games for sponsorship!

Reviews


VerasGunnVerasGunn

Rated 3 / 5 stars March 1, 2007

Nice to see a sequel, but falls short

I loved the original Pandemic game. There was much focus on strategy whilst developing your virus. While it could be difficult not having direct control where your virus goes it was a unique and entertaining game. EoM just seems to take all that the original had and simplifies it to a point that it becomes exponentially more difficult. There are some nice ideas I like about EoM, such as targeting specific countries, but the original was just so much more entertaining. I look forward to future developments.



Front-LineFront-Line

Rated 5 / 5 stars March 1, 2007

w00t

Very good,
Just wondering what the song was at the opening, while the guy was looking in the mirror?!



HaruharuharukoHaruharuharuko

Rated 0 / 5 stars March 1, 2007

works for crap

look i loved the first pandemic i mean loved it but this one BLOWS what the hell did you do



IceStar100IceStar100

Rated 3.5 / 5 stars February 28, 2007

Good but not as good

The first one me feel more like a god. This one is more like a mad scientist. You just don't have really any control over the Virus. Plus the music is annoy with in a few mins.



EnveeEnvee

Rated 4 / 5 stars February 28, 2007

Needs more options

Now, before anyone starts yelling at me, I thought the game was very good. The only problem I had was the fact that you couldn't choose exactly what you wanted to improve like you could in the other one. In this one you can infect water without having to be water resistant and all that. For instance, in the previous version you could choose exactly what your plague/virus would do to people, i.e; give them boils, rashes, fever, vomiting, whatever the options were. Then you would have to increase it's airborne and waterborne strength as well. Also, it's resistance to the cure. I think those options need to be implemented again.