Be a Supporter!

Credits & Info

Uploaded
Feb 20, 2007 | 1:28 PM EST
  • Daily 2nd Place February 21, 2007

Related Stuff

If you liked this, check these out!


Author Comments

Download my games here: http://dz2001.newgrounds.
com/news/post/181452

System requirements:
You will need a fast machine to play this, 2.5-3Ghz would do.
Press Q to adjust quality at any time in case of a lag.

Game Features: 4-cannon turret; 6 weapons + 2 mine types; 16 enemies; 3 Game Modes; 30 attack waves; Numerous upgrades and powerups.

Reviews


calikillercalikiller

Rated 3 / 5 stars August 9, 2008

kinda hard

fun.. but pretty hard.. even in the scenario mode..


People find this review helpful!

sandman56478sandman56478

Rated 3 / 5 stars November 27, 2008

Ahhhh queif

would be better if you shot as fast as the ppl moved, but hey, some people would be good at this.


People find this review helpful!

DarkBladeJayDarkBladeJay

Rated 3 / 5 stars February 21, 2007

Very Hard

It was a good game, with good concepts, but it was simply far too hard to build up enough to continue with the game.
A couple of small tweaks in relation to that would help a lot.


People find this review helpful!

ArsonistManArsonistMan

Rated 3 / 5 stars June 9, 2007

Nice graphics, but not fun - irritating.

This game has a good few plus points, including graphics, sounds, upgradability etc. But, with the difficulty of play it took me a good 5 attempts to get past wave 3, and I only stuck at it that long so I wouldn't feel guilty giving it a bad review. A game that is that difficult to get to grips with must be fundamentally flawed.

The concept of not being able to turn the turret fast while firing is new, and could have worked, but really doesn't. It just means I am eternally frustrated by not being able to shoot at what is killing me. Without this feature, the game may be a lot(and the idea of 4 cannons which is associated with it) alone that distinguishes this game from others.

Overall, pretty poor. Look at Missile Momentum Mayhem, that's a great game by this guy ;)

[*AM*]


People find this review helpful!

TeerkanTeerkan

Rated 3 / 5 stars February 21, 2007

Eh

It's a decent idea, but too hard to manipulate. Four cannons are good but really hard to get the computer to line up the guys to those other cannons. Perhaps three non-moving turrents and one moving would be better. And really - must you build these games with only the best computer in mind?


dz2001 responds:

best computer in mind? lol wtf are you talking about. P4 - 3Ghz SUCK. Its twice slower than core 2 duo for example.