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Download my games here: http://dz2001.newgrounds.
You will need a fast machine to play this, 2.5-3Ghz would do.
Press Q to adjust quality at any time in case of a lag.
Game Features: 4-cannon turret; 6 weapons + 2 mine types; 16 enemies; 3 Game Modes; 30 attack waves; Numerous upgrades and powerups.
fun.. but pretty hard.. even in the scenario mode..
would be better if you shot as fast as the ppl moved, but hey, some people would be good at this.
It was a good game, with good concepts, but it was simply far too hard to build up enough to continue with the game.
A couple of small tweaks in relation to that would help a lot.
Nice graphics, but not fun - irritating.
This game has a good few plus points, including graphics, sounds, upgradability etc. But, with the difficulty of play it took me a good 5 attempts to get past wave 3, and I only stuck at it that long so I wouldn't feel guilty giving it a bad review. A game that is that difficult to get to grips with must be fundamentally flawed.
The concept of not being able to turn the turret fast while firing is new, and could have worked, but really doesn't. It just means I am eternally frustrated by not being able to shoot at what is killing me. Without this feature, the game may be a lot(and the idea of 4 cannons which is associated with it) alone that distinguishes this game from others.
Overall, pretty poor. Look at Missile Momentum Mayhem, that's a great game by this guy ;)
It's a decent idea, but too hard to manipulate. Four cannons are good but really hard to get the computer to line up the guys to those other cannons. Perhaps three non-moving turrents and one moving would be better. And really - must you build these games with only the best computer in mind?
best computer in mind? lol wtf are you talking about. P4 - 3Ghz SUCK. Its twice slower than core 2 duo for example.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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