Be a Supporter!

Credits & Info

Uploaded
Feb 20, 2007 | 1:28 PM EST
  • Daily 2nd Place February 21, 2007

If you liked this, check these out!


Author Comments

Download my games here: http://dz2001.newgrounds.
com/news/post/181452

System requirements:
You will need a fast machine to play this, 2.5-3Ghz would do.
Press Q to adjust quality at any time in case of a lag.

Game Features: 4-cannon turret; 6 weapons + 2 mine types; 16 enemies; 3 Game Modes; 30 attack waves; Numerous upgrades and powerups.

Reviews


triviatetriviate

Rated 3.5 / 5 stars

Great, but not perfect

A wonderful, slightly fast-paced, twist on the defense genre, but spawning mechanics and other small but essential features failed at working well enough.



haloaddict64haloaddict64

Rated 2 / 5 stars

Terrible replay mechanics

Honestly, the concept is an amazing idea, I love any game that uses upgrading cannons as a mechanic. But the saving, level design, WAVE SELECTION, and slow turret made this otherwise brilliant idea a load of garbage. I stuck with it up until level 17, that was the final straw. I would suggest removing the 1 time stat reset and allowing the player to redistribute their stats whenever they want OR allowing them to keep some of the money they would have made when they won (say a percentage) even if they lose, and making the resets cost money. All in all 7/10 concept 1/10 for mechanics and 0/10 for level/wave selections. I would suggest you remove level 17 all together... now.



tjardotjardo

Rated 3.5 / 5 stars

cool, but save bug!

Fun game, really hard though. And saving doesn't work (when trying to load, it doesn't find a save game)


People find this review helpful!

bordeborde

Rated 2 / 5 stars

no good

bad game weak graphics , boring style ....



blast-hard-cheeseblast-hard-cheese

Rated 0.5 / 5 stars

bullshit

On the 4th level, at 10 seconds left, i got rushed by 10 tanks, why would you make it randomly spawn units? Good concept but it still failed.


People find this review helpful!