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Megaman X Virus Mission 2

rated 4.24 / 5 stars
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Adventure - RPG

Credits & Info

Feb 20, 2007 | 8:09 AM EST

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Author Comments

No, I have never played Megaman X Command Mission, but this game is based on it. It is actually a game/movie since the main interactive part is followed by the long cut-scene.
After 4 months of hard work and learning a lot of new scripts here it is. It may lag on slow computers so you maybe should lower quality. I hope you will all enjoy playing, even not the Megaman fans! Remember to vote fairly!



Rated 5 / 5 stars


if you see the concept and the artwork are cool but if there are more megaman villans and heros it will be nice and if you have faces of them on top and name below then you rock man

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Rated 5 / 5 stars

its good

its awesome dude


Rated 5 / 5 stars


zero is so badass in this one


Rated 4 / 5 stars

Blizzard Wolfgang Tip

AS X, if you use Charged Shot, it deals at least 2000 damage. Zero's Triple Shot deals 750 - 850 per shot. When in Hyper Mode, their attacks and Limit Breaks are more powerful... for six turns.

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Rated 4.5 / 5 stars

EPIC but...

...try to add at least one of my things into the game PLZ, if you can, thanks:

1. WHERE'S AXL!? He's a part of the Megaman X series too! He's my favorite character too!

2. Add a list of the characters battling over, and over again, then scramble it up. E.G.: X, Zero, Enemy 1, Axl, Enemy 2, Enemy 1, Zero, Axl, X. I recommend adding it in a spot that is avaliable so it won't get in the way of the battle. I also recommend making the list scroll to the left when ever a character's turn has passed by, try making a cool disappearing effect when someone's turn has been reached. It would be even better if you made a picture of the character's face at the top of it, and a name under.

3. Make it more interactive! Allow people to walk around areas, go to shops to buy equipment and items,and give a random chance of an enemy appearing.

4. Add a party menu, so you can view your party's status, change their equipment, switch out party members, and add more character skills and abilities using points you've earned from battle. You should make enemies give points when you defeat them.

P.S: If you can't add any improvements on your next game, that's fine. You can try that next time.

P.S.S: If I set the progress on your next game back in anyway, or any bit, I'm sorry.

But, even ONE of these improvements on the next game would be awesome. Thanks! :)

If this review is WAYYYY to long, I apoligize for THAT too.

MaranX responds:

1. He has never been present in a 2D Megaman X game, so I did not have a sprite sheet i could work with. After I finished the game I managed to get some fan made ones, but they did not have many sprites within it.
2. Interesting, something like a turn base system from Final Fantasy X. I was already thinking about it.
3. Back then it was difficult to make because of the size limitations enforced by Newgrounds. But today it might be much easier to do.
4. I am not sure if such mechanism would be necessary since the game would conist of like 2 or 3 battles. Still it would make character stats more readable.