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Max Mesiria Chp2 RPG

rated 4.42 / 5 stars
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Adventure - RPG

Credits & Info

Feb 14, 2007 | 9:29 PM EST

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Author Comments

UPDATE 03/02/07 - Battle mode highscores table keeps more scores (250 max) :)

Space - Actions, texts, talk to people, etc.
Enter - Open/close the menu.
Arrow keys - Move the character.
Mouse - Click the buttons during battles.
Q - Toggle quality. (Best, high, medium, low)

Don't forget to equip your new weapon/armor once you've bought them.
Purchase the battle mode from a merchant in the game.


- New party members
- Overworld map
- Alchemy system (replacing Magic, for humans)


- Sea traveling
- Boat battles (against other boats and sea monsters)

-Snails Animation
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Rated 4.5 / 5 stars


Awesome game, I love it. There's barely anything that should be changed, it's just so good. I've seen console games that are worse than this. No, really! I love it. The only annoying thing is that there are gaps in my beastiary. It goes 1. Female Vehusus, 2. *Nothing*, 3. Common Vehusus, 4. *Nothing*, 5. Lost Tentacle, 6. *Nothing*, 7. Ghost Pulse, 8. Second Pulse, 9. Burn Pulse, 10. *Nothing*, 11. Skull, 12. *Nothing*, 13. Darkling, 14. *Nothing*, 15. Glow Worm. There are even gaps in the boss the way, what's number 27? Is it a secret? I've only gotten to the three burn pulses in battle's really hard. :( Also, the bosses are a little too close together...if you make a complete version (please do!), perhaps you could get rid of some of the bosses. For example, perhaps you could fight a few more vehusus instead of the female, then fight the female as well as the male at the end (Maybe the female jumps into the water after you damage her halfway, then the male pops up, and you can't kill the female untill you kill the male). Just some ideas. Also, I don't really think you need the Menhir there, maybe you could make them a hard encounter later (In ch 3 maybe), because he's right after fighting the SVR...thingy. You could at least make the train tracks have encounters. I actually thought the battle music from ch 1 was better. That was too action-packed (sort of like mini-boss music), this one's too slow. Also, if you make a complete version, try to avoid the gaps in the bestiary (For example, 1. Common Vehusus, 2. Snow Bird, etc.). The boss music for the final boss is awesome. Hoping to play ch 3 soon! :D

SnailsAnimation responds:

There are gaps in the bestiary because, in the battle mode, there are stronger versions of enemies you've already met in the game. And since the bestiary is listed by "species", the stronger version of the Darklings, for instance, is number 14. Eventually we will create a walkthrought of the battle mode and put it on our website. :)


Rated 4.5 / 5 stars

meat and potatoes rpg

very nice game. even though longer than some rpg games, the only thing that makes this game "just fun" is its length. I hope you make a reeeeal longer one.


Rated 5 / 5 stars


this is just amazing...the warp puzzle was a little too easy though,loved the Simon says thing at the end,took like me half an hour to finish that puzzle,violence on 5 for the killing and monsters falling apart when killed but lower for no blood,humor at 3 for the awareness thing,and to all those that get the glitch with the note on the train,read it from the side,that way you reach it perfectly

PS:are the bosses SUPPOSED to skip turns sometimes?

SnailsAnimation responds:

Yes they are, otherwise it would be too hard. :)
Glad you liked it!


Rated 5 / 5 stars

Great Game

But you should make it so you can load characters from each chapter, instead of having to continue to repetitivly start over each time... Great game though, try and put them all into one..

Just ideas.


Rated 5 / 5 stars

I need help

I don't know where to look in the snow for the key to the guys key near the begginning

SnailsAnimation responds:

No problem! It's on the left side of town, in the area with the three houses. Look in between the red and green house, behind the barrels. It looks like a star. (You can only find it at night btw)
Good luck :)