Author & File Information


Submitted: 02/07/2007 | 01:46PM EST

File Info: Game | 36.3 KB | Add Game to Favorites

Genre: Skill - Other

Current Score: 3.84 / 5.00

3,997 votes | 153,317 views

  • Daily 2nd Place Daily 2nd Place – 02/08/2007

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Author Comments

Balance the tray by moving the mouse around. If the tray falls, flip it back over by swinging the mouse around.
Avoid (or collect!) the balls but be careful, while they increase your score, they make it harder to balance.
-- In response to comments, I have fixed the balls being able to fall through the sides of the tray. The other fixes (weight dependant on size of the balls, and make the tray lean if the balls are all on one side) haven't increased the gameplay by any noticeable amount and really slow the flash down. Therefore I left those out. Thanks for the feedback though :)

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The people have spoken

Average Score: 7.6 / 10

Score: 5
M-Y

"Needs more"

by: M-Y
date: October 28, 2009

It's not a bad idea but it's just missing a lot of things like different levels or difficulty levels. It's basically one level on the go which really is just to get a score and submit it, nothing special about that.

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Score: 8
IamWeird33

"Innovative addicting fun"

date: October 24, 2009

This game was pretty original. But that was almost the only great thing about this. Because the graphics were not good. I didn't enjoy how there was such a small space to move the balance stick and what this game needed a lot was music! this got so dull without music. Otherwise the game was still fun how hard it was and unbelievably innovative. So I still enjoyed it a lot. It just needed a few improvements.
-Dr.Pain

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Score: 9
SWAT-50

"yeah..."

date: October 7, 2009

needs more room but it was great!

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Score: 3
boyhaze1212

"Not enough space"

date: August 28, 2009

it would have been better if there were enough room to move around

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Score: 2
xithbaby

"Would of been more fun..."

date: August 28, 2009

If the screen was bigger. I kept losing because the balance platform would go off screen.

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