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Feb 6, 2007 | 7:58 PM EST
  • Daily 3rd Place February 7, 2007

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Author Comments

UPDATE: Thanks for the front page Tom!

Right, so anyway, most of the instructions are in the game. I would add that you can only queue up a single type of unit. Also in compaign mode there are passwords that you get every time you're between missions, so you can continue later. The password methodology is rather crude so if you figure out the "system" don't feel too proud


Programmed by MaximK



Rated 3 / 5 stars

Too much too quickly.

One of the main problems this game has is the fact that your opponent gets far too many advancements before you do. For example, on my first run through the game I went for the gold first, then for the oil. After the oil, however, you gave the enemy FUCKING PLANES. This wouldn't be a problem, except for the fact that you have absolutely no way to shoot them down. This, coupled with the fact that funds accrue very slowly even while you're buffing up the rate with the economics building just results in your side being devastated while airstrikes keep coming and units pile up against you.

Unit balance was also an extremely poor aspect of the game. It didn't break it or anything like that, but come on, don't make the Flamethrower's attack range the same as the fucking Sniper's; it defeats the point of the sniper even being different from regular infantry. Also, if you're going to throw in air units that quickly, that can attack the bases directly, you absolutely must give the player some way to defend against it.

I haven't played past the third area, but because of the problems listed above, I have no reason to. You need to balance things like this. Balance the units a bit more, give the player some kind of anti air from the start even if it just shields your bases, and make the money come in a bit faster.


Rated 2 / 5 stars

Didn't like it

Wasn't that great, I could never get enough funds to overcome the enemy. I give it a 4 because that's the number of minutes i spent playing.


Rated 2.5 / 5 stars

5 - for keeping me busy long enough

Seems like who can spam more and faster then the other team. Sounds like other games i know. Still liked it tho.

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Rated 3 / 5 stars

Gliches too

ya potential but made a new one with stratogy involved, if you sycroniz your attack perfectly(all your units reach the base at the same time) It only counts as one hit, and to win early on all you need is oil and then gold then just make 4 launchers, 1 barracks spaming FT, and an enomic building spaming increase funds, play defencive until you get to +55 funds and then make other barrackses that also spam FT and continue to increase funds( This "stratagy" is a garente against rebals, no warrenty against main Enemy)(Just use tanks and stuff later in game


Rated 5 / 5 stars

get the gold first

then gain more profit
then buy defences
always have at least 1 or 2 of the missles
try to play defensive at the beginning of a fight

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