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Mobile Weapon

rated 4.28 / 5 stars
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Adventure - RPG

Credits & Info

Feb 3, 2007 | 7:46 AM EST
  • Weekly Users' Choice February 7, 2007
  • Daily Feature February 4, 2007

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Author Comments

This is the Completed version!

In the world of Sios, people pilot large armoured mechs called MAWs (Mobile Adpative Weapons). Discover secrets and brave the dangers of Acero Isle in this epic online adventure RPG.

This is a sequel to the popular Mobile Weapon: Zero.

Visit for updates and the premium version (with more weapons, items, areas and 1 new character).

Spoiler and Walkthrough in the Forums: ewtopic.php?t=1198
(remove the space between the vi ewtopic. Added by the system :p)



Rated 5 / 5 stars


wow, flawless


Rated 5 / 5 stars

OMFG great great great

OMFG I REMEMBER THIS gAME MOBILE WEAPON 0 and i forgot the other 1 but they were great and this one is better OMG GREAT 10/5!!
lol. awsome, awsome , awsome

P.S Greatest game ever!! this is definetly going on front page!
P.S.S Great
P.S.S.S.S Ok im going to stop now im getting annoyed..


Rated 5 / 5 stars


Another ground breaking RPG that tops the previously best RPG. Congrats! Truly amazing stuff, a very expansive, well thought out game. I'm obviously still playing, but I'm taking the time to review anyway ;)
Really, man, great job. Definately the best RPG I've played. Sure as hell beats the crap out of the original Final Fantasy games, that's got to count for something right? =p
But yeah, great graphics, nice blend of 3D with 2D art. Some seriously incredible stuff. Cya at top 50 #1 and front page ;)


Rated 5 / 5 stars


finally i loved the 2 and tis is a piece of art.
hope u make others games at ur style.


Rated 2 / 5 stars

It would be good...

It would be good if the save worked, I spent and hour or so playing and then died, I went back to the first screen and went to load the game knowing I saved 3 times just in case but their was no save game to pick from so it just seems pointless to go back and play anymore knowing I can't save any progress so you get a low score from me based on failing to make sure an important feature works.

TylerProjects responds:

Hmm.. when you start the game, a flash popup would open to prompt you to set the flash sharedobject size to 1MB(if it has not already been set some other time ago). If you did not click yes to allow the size specified, your save would not be written into persistent storage and will disappear. I'm trying to get another way to import/export saves, so that you can backup the data without relying on the Flash shared objects.