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This is the Completed version!
In the world of Sios, people pilot large armoured mechs called MAWs (Mobile Adpative Weapons). Discover secrets and brave the dangers of Acero Isle in this epic online adventure RPG.
This is a sequel to the popular Mobile Weapon: Zero.
Visit www.mobileweapon.net for updates and the premium version (with more weapons, items, areas and 1 new character).
Spoiler and Walkthrough in the Forums:
(remove the space between the vi ewtopic. Added by the system :p)
I like it, good work.
But, i feel like this game needs more work. Due do the fact of the combat system is pretty weak. I think it doesn't have enough effects in the style of the combat. Overall the game is so good, i really really like it. You could make your own meanie game for the DS system. Which i think thats the only system that could manage and will look perfect on it. Good job, you put a smile on my face.
I don't know why, but this game seems to be overrated. I mean, I enjoy playing this game, but it is just another occasional good game. For some reason, there is something people really like about it. If somebody knows what they like about it so much, then tell me.
Pretty good and long
I started playing this game two days ago and im still playing, i wonder when i will finish. It has some great graphics and style. The battle music sounds like it was made on garageband, it gets too repetitive. The story is fairly interesting thus far and i hope it only gets better. The only thing that you would need to work on in another one that you make in the future would be to improve the battle system, it gets slow and repetitive, maybe make a few things to it like press 'A' right before you hit to do more damage, simple things like that can make the battles more interesting. For now that is all of the constructive critisism that i can come up with. Thank you for making this fun game and keep up the hard work
The graphics were good, I mean they were 3D. You have some creative ideas but I mean.. WTF flying gears? and the maw looks like some fucking blowup doll or something. What the hell is it supposed to be. It would be cool if you made them like some kind of fighting robot like Gundam or Heavy Gear or something. The graphics were good, just looked bad.
The sound I gave a 9, I know how hard it is to get/make sounds but at the same time they were kinda cheesy.
Style was kinda cliche but it had original ideas. Though it did seem like you were kinda TRYING to be original.
Wasent very funny except for the random enemies.
Somewhat violent I guess.
Its not too new and has been done alot of times, not to mention the random battles were kinda slow, boring, and repetative. And much too frequent IMO.
Its obvious that alot of effort has gone into making this and if you had spent a bit more time on gameplay rather than graphics it may actually have kept me interested. But good job none the less.
More fun than some final fantasy games I've played. Very very well made game. No one particular thing stood out as a problem in my opinion, but if you're looking to improve upon it the first thing you should look toward is making the combat a little less of a grind. The graphics and sound are pretty, the story and dialogue didn't make me wince like most games of this kind inevitably do. The combat was just weak, you basically don't have to pay any attention during it. Perhaps add more strategy to it, or just make it go faster.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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