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Uploaded
Jan 25, 2007 | 2:14 AM EST
  • Daily 3rd Place January 26, 2007

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Update: DJ-Cobalt (one of the musicians used) can be found at www.myspace.com/theelemen tsoftrance

Jack, a Tunnel Run Navigator employed by the Omagatsu company to smuggle their less "agreeable" products between countries, is thrown head-first into a mystery that could cost him not only his licence, but his life.

Hurtling through deep underwater tunnels at breakneck speeds, you must rely on your reflexes as you try to unravel a baffling mystery.

Reviews


John234pwnsJohn234pwns

Rated 3.5 / 5 stars May 14, 2011

Fantastic presentation, but mechanics?

Nice cutscenes (though lipsync was off and voices can be bland) and generally pretty neat visuals. Not always a fan of the audiosurf style technoscape stuff, but it looked pretty good and sounds were pretty decent. Didn't get far enough to comment on plot, so apologies for that.

Like everyone else, I think it is a bit hard for what it is. I *should* be able to decelerate if I really can't avoid something, so acceleration / brakes would be a good idea. Perhaps some powerups? If there's one powerful this needs, it's slow freaking motion.

Collision needs improvement. If you've gone over a boost, both barriers and boosts do not affect you. You can get damaged without touching anything directly - given the lack of a health bar, this is a serious pain in the ass.

Courses need to be more varied. Add a background, have the track curve and whatnot. The spastic techno doesn't do *everything,* y'know? One thing that might've helped a ton is having a dynamic perspective that follows the vehicle rather than sit in the same place - with the very twitch reaction controls, having an absolutely sure sense of direction is essential.

And that's my only real gripe. Difficulty due to mechanics. Hope to see some more good work.



jmw3jmw3

Rated 3.5 / 5 stars June 17, 2010

meh

free run a bit to hard but i get the concept good job though!
i couldn't do that!



STORMTROOPER1STORMTROOPER1

Rated 4.5 / 5 stars June 30, 2009

good

like the concept but the gameplay is not that great and the cops in the first mission sound like metrocops from hl2



Phil9316Phil9316

Rated 2 / 5 stars June 16, 2009

Too Hard

It would be like a green boost then a red RIGHT AFTER....impossible to avoid



kablamtastickablamtastic

Rated 4 / 5 stars June 8, 2009

okay well

for some reason.......when i hit the boosts they worked.......but i would be on the complete opposite side of the RED ones and still get affected......

overall not bad


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